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WoWs Legends Battleship Guides

Browse battleship guides for armor use, crossfire positioning, brawling pushes, long-range pressure, and survivability traps.

This page groups canonical ship guides without changing the individual ship URLs. Use it as a search-friendly doorway, then open the ship page for playstyle, acquisition, source, and community-data context.

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214 matching ship guides

U.K. · Tier III · Battleship · Premium

Agincourt

Burn the enemy line with improved-HE salvos, then heal through the return fire.

Japan · Tier ★ · Battleship · Premium

Aki

Airstrikes hit without line of sight; bait broadsides, then cash in with the mains.

Japan · Tier ★ · Battleship · Premium

Aki SE 25

Airstrikes hit without line of sight; bait broadsides, then cash in with the mains.

Japan · Tier V · Battleship · Premium

AL Fusou

Punish every broadside with main-battery throughput; keep the guns reloading on targets.

U.S.A. · Tier VII · Battleship · Premium

AL New Jersey

A sniper: farm AP citadels from range, repositioning before the line closes.

U.K. · Tier V · Battleship · Premium

AL Queen Elizabeth

Improved HE means fires and chip damage on anything angled; heal back the trade.

France · Tier VII · Battleship · Premium

AL Richelieu

A sniper: farm AP citadels from range, repositioning before the line closes.

U.S.S.R. · Tier VIII · Battleship · Premium

AL Sov. Rossiya

Top-decile HP holds trades that drain peer battleships first.

Italy · Tier VII · Battleship · Premium

AL Vittorio Veneto

No single dominant trait; flex mid-range anchor, brawl support, or sniper by team comp.

U.S.A. · Tier VII · Battleship · Premium

Alabama

Angle bow-in and absorb; the armor holds a lane peer battleships cannot push through.

U.S.A. · Tier VII · Battleship · Premium

Alabama B

AP into broadsides, HE for chip pressure when no broadsides show.

France · Tier VIII · Battleship · Tech Tree

Alsace

Speed lets it rotate flanks like no other battleship and open fights on its terms.

Japan · Tier VII · Battleship · Tech Tree

Amagi

Wins on AP volume; prioritise uptime and punish the line shot after shot.

Italy · Tier V · Battleship · Tech Tree

Andrea Doria

Outlast the line on heals, not armor; commit to fights peers cannot sustain.

Germany · Tier VII · Battleship · Premium

Anhalt

High gun throughput: keep the mains firing and bleed every broadside that shows.

U.S.A. · Tier V · Battleship · Premium

Arizona

A bow-on anchor: thick plate eats incoming fire while the team trades from behind.

U.S.A. · Tier III · Battleship · Premium

Arkansas

Wins on AP volume; prioritise uptime and punish the line shot after shot.

U.S.A. · Tier III · Battleship · Premium

Arkansas FE

Wins on AP volume; prioritise uptime and punish the line shot after shot.

Japan · Tier IV · Battleship · Premium

ARP Haruna

A health pool that outlasts the line: soak trades peers cannot afford to take.

Japan · Tier IV · Battleship · Premium

ARP Kirishima

Built to absorb; the HP bar holds a lane long after peer battleships fold.

Japan · Tier VIII · Battleship · Premium

ARP Musashi

Burn the enemy line with improved-HE salvos, then heal through the return fire.

Japan · Tier VI · Battleship · Premium

Ashitaka

Wins on AP volume; prioritise uptime and punish the line shot after shot.

Pan-America · Tier VII · Battleship · Premium

Atlântico

A brawler: close the distance and the secondaries work alongside the mains.

Italy · Tier VI · Battleship · Premium

BA Binah

Main guns fire high-alpha SAP instead of AP: farm reliable chunks into broadsides and superstructures rather than fishing citadels, and angle to survive while picking targets…

U.S.S.R. · Tier VII · Battleship · Premium

BA Hovercraft

No single dominant trait; flex mid-range anchor, brawl support, or sniper by team comp.

U.S.A. · Tier ★ · Battleship · Premium

BA Montana

Punish every broadside with main-battery throughput; keep the guns reloading on targets.

Germany · Tier VII · Battleship · Premium

BA Tirpitz

Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.

Germany · Tier V · Battleship · Tech Tree

Bayern

Built to brawl: the sloped belt bounces point-blank shells while secondaries work.

U.K. · Tier III · Battleship · Premium

Bellerophon

Improved HE means fires and chip damage on anything angled; heal back the trade.

Germany · Tier VII · Battleship · Tech Tree

Bismarck

Turtleback armor shrugs close-range AP; brawl in with secondaries firing.

Germany · Tier VII · Battleship · Premium

Bismarck B

A brawler: close the distance and the secondaries work alongside the mains.

U.S.S.R. · Tier VII · Battleship · Premium

Borodino

Long main-battery reach lands AP citadels from positions peers must push to reach.

France · Tier ★ · Battleship · Premium

Bourgogne

Punish every broadside with main-battery throughput; keep the guns reloading on targets.

Germany · Tier VII · Battleship · Premium

Brandenburg

Built to brawl: the sloped belt bounces point-blank shells while secondaries work.

France · Tier IV · Battleship · Tech Tree

Bretagne

Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.

U.S.A. · Tier V · Battleship · Premium

California

Built to absorb; the HP bar holds a lane long after peer battleships fold.

Italy · Tier IV · Battleship · Tech Tree

Cavour

Wins on AP volume; prioritise uptime and punish the line shot after shot.

Italy · Tier VIII · Battleship · Premium

Centurion

Main guns fire high-alpha SAP instead of AP: farm reliable chunks into broadsides and superstructures rather than fishing citadels, and angle to survive while picking targets…

France · Tier VII · Battleship · Premium

Champagne

A sniper: farm AP citadels from range, repositioning before the line closes.

U.K. · Tier VI · Battleship · Premium

Collingwood

Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.

U.S.A. · Tier VI · Battleship · Tech Tree

Colorado

Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.

U.S.A. · Tier VI · Battleship · Tech Tree

Connecticut

Airstrike pressure that needs no line of sight; force broadsides, then punish with the main guns.

U.K. · Tier ★ · Battleship · Premium

Conqueror

Improved HE means fires and chip damage on anything angled; heal back the trade.

U.S.A. · Tier VII · Battleship · Premium

Constellation

A fast-mover: reposition between lanes and strike first where peers cannot reach.

U.S.A. · Tier VII · Battleship · Premium

Constellation W

Mobility rotates flanks battleship-fast and picks fights with the first salvo.

France · Tier III · Battleship · Tech Tree

Courbet

A bow-on anchor: thick plate eats incoming fire while the team trades from behind.

France · Tier III · Battleship · Premium

Courbet 1944

A heavy Repair Party lets it stay in trades peers have to break off.

Italy · Tier ★ · Battleship · Premium

Cristoforo Colombo

Push into secondary range so the auto-battery adds to your main-gun damage.

France · Tier VI · Battleship · Premium

D'kyr

Push into secondary range so the auto-battery adds to your main-gun damage.

Japan · Tier VIII · Battleship · Premium

Daisen

Speed lets it rotate flanks like no other battleship and open fights on its terms.

Italy · Tier III · Battleship · Tech Tree

Dante Alighieri

An outsized Repair Party holds trades peers have to disengage from.

Italy · Tier III · Battleship · Premium

Dante Alighieri B

Main guns fire high-alpha SAP instead of AP: farm reliable chunks into broadsides and superstructures rather than fishing citadels, and angle to survive while picking targets…

U.S.A. · Tier VIII · Battleship · Tech Tree

Delaware

Airstrike pressure that needs no line of sight; force broadsides, then punish with the main guns.

Germany · Tier IV · Battleship · Tech Tree

Derfflinger

Push into secondary range so the auto-battery adds to your main-gun damage.

Japan · Tier VIII · Battleship · Tech Tree

Dewa

Airstrikes hit without line of sight; bait broadsides, then cash in with the mains.

U.K. · Tier VII · Battleship · Premium

Dover

Long main-battery reach lands AP citadels from positions peers must push to reach.

Germany · Tier IV · Battleship · Premium

Ducklinger

Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.

U.K. · Tier VI · Battleship · Premium

Duke of York

Improved HE means fires and chip damage on anything angled; heal back the trade.

U.K. · Tier VIII · Battleship · Tech Tree

Duncan

Mobility rotates flanks battleship-fast and picks fights with the first salvo.

France · Tier V · Battleship · Premium

Dunkerque

Mobility rotates flanks battleship-fast and picks fights with the first salvo.

France · Tier V · Battleship · Premium

Dunkerque B

Mobility rotates flanks battleship-fast and picks fights with the first salvo.

France · Tier VII · Battleship · Premium

Flandre

Built to absorb; the HP bar holds a lane long after peer battleships fold.

U.S.A. · Tier VI · Battleship · Premium

Florida

A jack-of-all-trades battleship; read the comp and pick anchor, brawler, or sniper.

U.S.A. · Tier VI · Battleship · Premium

Florida R

A jack-of-all-trades battleship; read the comp and pick anchor, brawler, or sniper.

Italy · Tier VI · Battleship · Tech Tree

Francesco Caracciolo

A brawler: close the distance and the secondaries work alongside the mains.

Germany · Tier VIII · Battleship · Tech Tree

Friedrich der Große

Close inside secondary range and let the auto-fire battery work with the mains.

Japan · Tier V · Battleship · Tech Tree

Fusō

High gun throughput: keep the mains firing and bleed every broadside that shows.

U.S.S.R. · Tier III · Battleship · Tech Tree

Gangut

An outsized Repair Party holds trades peers have to disengage from.

France · Tier VII · Battleship · Premium

Gascogne

A sniper: farm AP citadels from range, repositioning before the line closes.

U.S.A. · Tier VII · Battleship · Premium

Georgia

Mobility rotates flanks battleship-fast and picks fights with the first salvo.

U.S.A. · Tier VII · Battleship · Premium

Georgia W

Mobility rotates flanks battleship-fast and picks fights with the first salvo.

Italy · Tier IV · Battleship · Premium

Giulio Cesare

No standout trait, so adapt: anchor mid-range, support a brawl, or snipe as the team needs.

Italy · Tier VIII · Battleship · Premium

Giuseppe Verdi

A fast-mover: reposition between lanes and strike first where peers cannot reach.

Germany · Tier VI · Battleship · Tech Tree

Gneisenau

Sloped armor bounces close-range shells; brawl with secondaries inside the citadel-safe band.

Germany · Tier ★ · Battleship · Premium

Großer Kurfürst

Built to brawl: the sloped belt bounces point-blank shells while secondaries work.

U.K. · Tier VII · Battleship · Tech Tree

Hawke

Top-decile HP holds trades that drain peer battleships first.

Japan · Tier V · Battleship · Premium

Heat Ray

Wins on AP volume; prioritise uptime and punish the line shot after shot.

Japan · Tier VIII · Battleship · Premium

Hizen

A bow-on anchor: thick plate eats incoming fire while the team trades from behind.

U.K. · Tier VI · Battleship · Premium

Hood

Top-decile HP holds trades that drain peer battleships first.

Japan · Tier V · Battleship · Premium

Hyūga

Built to absorb; the HP bar holds a lane long after peer battleships fold.

Japan · Tier V · Battleship · Premium

Hyūga W

A health pool that outlasts the line: soak trades peers cannot afford to take.

U.S.A. · Tier VI · Battleship · Premium

Ignis Purgatio

Burn the enemy line with improved-HE salvos, then heal through the return fire.

Japan · Tier VII · Battleship · Premium

Inamura

High gun throughput: keep the mains firing and bleed every broadside that shows.

U.K. · Tier ★ · Battleship · Premium

Incomparable

Speed lets it rotate flanks like no other battleship and open fights on its terms.

U.K. · Tier ★ · Battleship · Premium

Incomparable SE 25

A fast-mover: reposition between lanes and strike first where peers cannot reach.

U.K. · Tier IV · Battleship · Premium

Indefatigable

Deck torpedoes back the main guns; the torps are a brawl-range trap.

U.S.A. · Tier VIII · Battleship · Premium

Indiana

A brawler: close the distance and the secondaries work alongside the mains.

U.S.A. · Tier VII · Battleship · Tech Tree

Iowa

Long main-battery reach lands AP citadels from positions peers must push to reach.

U.K. · Tier IV · Battleship · Tech Tree

Iron Duke

Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.

Japan · Tier VI · Battleship · Tech Tree

Ise

Airstrike pressure that needs no line of sight; force broadsides, then punish with the main guns.

Japan · Tier III · Battleship · Tech Tree

Ishizuchi

A health pool that outlasts the line: soak trades peers cannot afford to take.

Japan · Tier VIII · Battleship · Premium

Iwami

A bow-on anchor: thick plate eats incoming fire while the team trades from behind.

Japan · Tier VIII · Battleship · Premium

Iwami B

Deck torpedoes back the main guns; the torps are a brawl-range trap.

U.S.S.R. · Tier V · Battleship · Tech Tree

Izmail

A heavy Repair Party lets it stay in trades peers have to break off.

Japan · Tier VIII · Battleship · Tech Tree

Izumo

High gun throughput: keep the mains firing and bleed every broadside that shows.

France · Tier VII · Battleship · Premium

Jean Bart

Mobility rotates flanks battleship-fast and picks fights with the first salvo.

Germany · Tier III · Battleship · Premium

K. Albert

A brawler: close the distance and the secondaries work alongside the mains.

Germany · Tier III · Battleship · Tech Tree

Kaiser

Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.

U.S.A. · Tier VII · Battleship · Tech Tree

Kansas

A bow-on anchor: thick plate eats incoming fire while the team trades from behind.

Pan-Europe · Tier VIII · Battleship · Premium

Karl XIV Johan

Angle bow-in and absorb; the armor holds a lane peer battleships cannot push through.

Japan · Tier III · Battleship · Premium

Kawachi

A bow-on anchor: thick plate eats incoming fire while the team trades from behind.

U.S.A. · Tier VI · Battleship · Premium

Kheper

An AA anchor: deny the enemy carrier as much as you farm direct damage.

Japan · Tier VII · Battleship · Premium

Kii

Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.

U.K. · Tier VI · Battleship · Tech Tree

King George V

Punish every broadside with main-battery throughput; keep the guns reloading on targets.

U.S.S.R. · Tier III · Battleship · Premium

Knyaz Suvorov

An outsized Repair Party holds trades peers have to disengage from.

Japan · Tier IV · Battleship · Tech Tree

Kongō

Top-decile HP holds trades that drain peer battleships first.

U.S.S.R. · Tier ★ · Battleship · Premium

Kremlin

Top-decile HP holds trades that drain peer battleships first.

Germany · Tier IV · Battleship · Tech Tree

König

Built to brawl: the sloped belt bounces point-blank shells while secondaries work.

Germany · Tier III · Battleship · Premium

König Albert

Turtleback armor shrugs close-range AP; brawl in with secondaries firing.

France · Tier VII · Battleship · Premium

La Foudre

La Foudre is a French premium battleship with official improvements to secondary range, accuracy, shell damage, rudder shift, and armor geometry. Play her as a fast pressure…

U.S.S.R. · Tier VII · Battleship · Premium

Lenin

A bow-on anchor: thick plate eats incoming fire while the team trades from behind.

Italy · Tier VIII · Battleship · Tech Tree

Lepanto

Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.

U.S.A. · Tier VI · Battleship · Premium

Leviathan

Anchors the team's AA umbrella; match value is air denial as much as direct damage.

U.K. · Tier VII · Battleship · Premium

Lion

Burn the enemy line with improved-HE salvos, then heal through the return fire.

U.S.A. · Tier ★ · Battleship · Premium

Louisiana

Open with no-LoS airstrike pressure, then punish exposed sides with the main battery.

Pan-Europe · Tier VI · Battleship · Premium

Lugdunum

Close inside secondary range and let the auto-fire battery work with the mains.

France · Tier VI · Battleship · Tech Tree

Lyon

High gun throughput: keep the mains firing and bleed every broadside that shows.

Germany · Tier V · Battleship · Tech Tree

Mackensen

Close inside secondary range and let the auto-fire battery work with the mains.

Germany · Tier VII · Battleship · Premium

Madness

Improved HE means fires and chip damage on anything angled; heal back the trade.

U.S.S.R. · Tier VIII · Battleship · Premium

Mahtaga

Mahtaga is a Soviet Tier VIII premium battleship based on Navarin, with excellent concealment and impressive secondary range for close-range encounters. Play her as a conceal…

U.S.A. · Tier VIII · Battleship · Tech Tree

Maine

Long main-battery reach lands AP citadels from positions peers must push to reach.

Italy · Tier VII · Battleship · Premium

Marcantonio Colonna

No single dominant trait; flex mid-range anchor, brawl support, or sniper by team comp.

Italy · Tier VIII · Battleship · Premium

Marco Polo

Main guns fire high-alpha SAP instead of AP: farm reliable chunks into broadsides and superstructures rather than fishing citadels, and angle to survive while picking targets…

U.K. · Tier VIII · Battleship · Premium

Marlborough

High gun throughput: keep the mains firing and bleed every broadside that shows.

U.S.A. · Tier VII · Battleship · Premium

Massachusetts

A bow-on anchor: thick plate eats incoming fire while the team trades from behind.

U.S.A. · Tier VII · Battleship · Premium

Massachusetts B

No standout trait, so adapt: anchor mid-range, support a brawl, or snipe as the team needs.

U.S.A. · Tier VIII · Battleship · Tech Tree

Minnesota

High gun throughput: keep the mains firing and bleed every broadside that shows.

U.S.A. · Tier VII · Battleship · Premium

Missouri

Anchors the team's AA umbrella; match value is air denial as much as direct damage.

Germany · Tier IV · Battleship · Premium

Moltke

Push into secondary range so the auto-battery adds to your main-gun damage.

U.K. · Tier VII · Battleship · Premium

Monarch

Punish every broadside with main-battery throughput; keep the guns reloading on targets.

U.S.A. · Tier ★ · Battleship · Premium

Montana

High gun throughput: keep the mains firing and bleed every broadside that shows.

Japan · Tier VIII · Battleship · Premium

Musashi

Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.

Japan · Tier V · Battleship · Premium

Mutsu

Push into secondary range so the auto-battery adds to your main-gun damage.

Japan · Tier V · Battleship · Premium

Mutsu B

Close inside secondary range and let the auto-fire battery work with the mains.

Japan · Tier IV · Battleship · Premium

Myōgi

A fast-mover: reposition between lanes and strike first where peers cannot reach.

Japan · Tier VI · Battleship · Tech Tree

Nagato

Built to absorb; the HP bar holds a lane long after peer battleships fold.

Germany · Tier III · Battleship · Premium

Nassau

Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.

U.S.S.R. · Tier VIII · Battleship · Premium

Navarin

Push into secondary range so the auto-battery adds to your main-gun damage.

U.S.A. · Tier VII · Battleship · Tech Tree

Nebraska

Open with no-LoS airstrike pressure, then punish exposed sides with the main battery.

U.K. · Tier VI · Battleship · Premium

Nelson

Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.

U.K. · Tier VI · Battleship · Premium

Nelson W

Burn the enemy line with improved-HE salvos, then heal through the return fire.

U.S.A. · Tier IV · Battleship · Tech Tree

Nevada

Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.

U.S.A. · Tier V · Battleship · Tech Tree

New Mexico

Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.

U.S.A. · Tier IV · Battleship · Tech Tree

New York

Angle bow-in and absorb; the armor holds a lane peer battleships cannot push through.

U.S.S.R. · Tier IV · Battleship · Premium

Nikolai I

Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.

Pan-Europe · Tier VIII · Battleship · Premium

Niord

Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.

France · Tier V · Battleship · Tech Tree

Normandie

Speed lets it rotate flanks like no other battleship and open fights on its terms.

U.S.A. · Tier VI · Battleship · Tech Tree

North Carolina

A bow-on anchor: thick plate eats incoming fire while the team trades from behind.

Germany · Tier VII · Battleship · Premium

Odin

Built to brawl: the sloped belt bounces point-blank shells while secondaries work.

U.S.A. · Tier ★ · Battleship · Premium

Ohio

Close inside secondary range and let the auto-fire battery work with the mains.

U.S.A. · Tier IV · Battleship · Premium

Oklahoma

Angle bow-in and absorb; the armor holds a lane peer battleships cannot push through.

U.S.S.R. · Tier IV · Battleship · Premium

Okt. Revolutsiya

A bow-on anchor: thick plate eats incoming fire while the team trades from behind.

U.K. · Tier III · Battleship · Tech Tree

Orion

Burn the enemy line with improved-HE salvos, then heal through the return fire.

France · Tier VII · Battleship · Premium

Picardie

High gun throughput: keep the mains firing and bleed every broadside that shows.

U.S.S.R. · Tier VI · Battleship · Premium

Poltava

No standout trait, so adapt: anchor mid-range, support a brawl, or snipe as the team needs.

Germany · Tier VIII · Battleship · Premium

Pommern

Push into secondary range so the auto-battery adds to your main-gun damage.

Germany · Tier VIII · Battleship · Premium

Pommern B

Push into secondary range so the auto-battery adds to your main-gun damage.

Germany · Tier ★ · Battleship · Premium

Preussen

Sloped armor bounces close-range shells; brawl with secondaries inside the citadel-safe band.

U.S.A. · Tier V · Battleship · Premium

Primal

Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.

Germany · Tier V · Battleship · Premium

Prinz Eitel Friedrich

Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.

Germany · Tier VI · Battleship · Tech Tree

Prinz Heinrich

Push into secondary range so the auto-battery adds to your main-gun damage.

Germany · Tier VIII · Battleship · Tech Tree

Prinz Rupprecht

A brawler: close the distance and the secondaries work alongside the mains.

U.S.S.R. · Tier IV · Battleship · Tech Tree

Pyotr Velikiy

A health pool that outlasts the line: soak trades peers cannot afford to take.

U.K. · Tier V · Battleship · Tech Tree

Queen Elizabeth

Burn the enemy line with improved-HE salvos, then heal through the return fire.

U.K. · Tier IV · Battleship · Premium

Queen Mary

Deck torpedoes back the main guns; the torps are a brawl-range trap.

Japan · Tier VI · Battleship · Premium

Ragnarok

Top-decile HP holds trades that drain peer battleships first.

U.S.S.R. · Tier V · Battleship · Premium

Rasputin

Close inside secondary range and let the auto-fire battery work with the mains.

U.K. · Tier V · Battleship · Tech Tree

Renown

Mobility rotates flanks battleship-fast and picks fights with the first salvo.

U.K. · Tier V · Battleship · Premium

Repulse

Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.

U.K. · Tier VI · Battleship · Premium

Resistance

Mobility rotates flanks battleship-fast and picks fights with the first salvo.

U.S.A. · Tier ★ · Battleship · Premium

Rhode Island

Push into secondary range so the auto-battery adds to your main-gun damage.

France · Tier VII · Battleship · Tech Tree

Richelieu

Mobility rotates flanks battleship-fast and picks fights with the first salvo.

Pan-America · Tier IV · Battleship · Premium

Rio de Janeiro

High gun throughput: keep the mains firing and bleed every broadside that shows.

U.K. · Tier VII · Battleship · Premium

Rodney

A fast-mover: reposition between lanes and strike first where peers cannot reach.

Italy · Tier VII · Battleship · Premium

Roma

No standout trait, so adapt: anchor mid-range, support a brawl, or snipe as the team needs.

U.K. · Tier VI · Battleship · Tech Tree

Rooke

A fast-mover: reposition between lanes and strike first where peers cannot reach.

Italy · Tier ★ · Battleship · Premium

Ruggiero di Lauria

Main guns fire high-alpha SAP instead of AP: farm reliable chunks into broadsides and superstructures rather than fishing citadels, and angle to survive while picking targets…

France · Tier VIII · Battleship · Premium

République

Wins on AP volume; prioritise uptime and punish the line shot after shot.

U.K. · Tier VIII · Battleship · Premium

Scarlet Thunder

Improved HE means fires and chip damage on anything angled; heal back the trade.

Germany · Tier VI · Battleship · Premium

Scharnhorst

Built to brawl: the sloped belt bounces point-blank shells while secondaries work.

Germany · Tier VII · Battleship · Premium

Scharnhorst '43

Burn the enemy line with improved-HE salvos, then heal through the return fire.

Germany · Tier VI · Battleship · Premium

Scharnhorst B

Use speed to take flanks and cross-fire from angles.

Germany · Tier ★ · Battleship · Premium

Schlieffen

Close inside secondary range and let the auto-fire battery work with the mains.

U.S.S.R. · Tier VI · Battleship · Tech Tree

Sinop

Built to absorb; the HP bar holds a lane long after peer battleships fold.

U.S.A. · Tier III · Battleship · Premium

South Carolina

Angle bow-in and absorb; the armor holds a lane peer battleships cannot push through.

U.S.S.R. · Tier VIII · Battleship · Tech Tree

Sov. Soyuz

Top-decile HP holds trades that drain peer battleships first.

France · Tier VI · Battleship · Premium

Strasbourg

Mobility rotates flanks battleship-fast and picks fights with the first salvo.

Japan · Tier VII · Battleship · Tech Tree

Suwo

Open with no-LoS airstrike pressure, then punish exposed sides with the main battery.

U.K. · Tier VIII · Battleship · Tech Tree

Temeraire

Burn the enemy line with improved-HE salvos, then heal through the return fire.

U.S.A. · Tier V · Battleship · Tech Tree

Tennessee

A bow-on anchor: thick plate eats incoming fire while the team trades from behind.

U.S.A. · Tier IV · Battleship · Premium

Texas

Angle bow-in and absorb; the armor holds a lane peer battleships cannot push through.

U.S.A. · Tier IV · Battleship · Premium

Texas Alpha

Angle bow-in and absorb; the armor holds a lane peer battleships cannot push through.

U.K. · Tier ★ · Battleship · Premium

Thunderer

Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.

U.K. · Tier IV · Battleship · Tech Tree

Tiger

Mobility rotates flanks battleship-fast and picks fights with the first salvo.

Germany · Tier VII · Battleship · Premium

Tirpitz

Built to brawl: the sloped belt bounces point-blank shells while secondaries work.

Germany · Tier VII · Battleship · Premium

Tirpitz B

Burn the enemy line with improved-HE salvos, then heal through the return fire.

Japan · Tier VII · Battleship · Premium

Tsurugi

Mobility rotates flanks battleship-fast and picks fights with the first salvo.

France · Tier III · Battleship · Premium

Turenne

Angle bow-in and absorb; the armor holds a lane peer battleships cannot push through.

U.K. · Tier VII · Battleship · Tech Tree

Vanguard

Burn the enemy line with improved-HE salvos, then heal through the return fire.

U.S.A. · Tier ★ · Battleship · Premium

Vermont

A sniper: farm AP citadels from range, repositioning before the line closes.

Spain · Tier VIII · Battleship · Premium

Victoria

Angle bow-in and absorb; the armor holds a lane peer battleships cannot push through.

Pan-Europe · Tier IV · Battleship · Premium

Viribus Unitis

Push into secondary range so the auto-battery adds to your main-gun damage.

Italy · Tier VII · Battleship · Tech Tree

Vittorio Veneto

A jack-of-all-trades battleship; read the comp and pick anchor, brawler, or sniper.

U.S.S.R. · Tier VII · Battleship · Tech Tree

Vladivostok

A health pool that outlasts the line: soak trades peers cannot afford to take.

Germany · Tier III · Battleship · Premium

Von Der Tann

Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.

U.K. · Tier V · Battleship · Premium

Warspite

An outsized Repair Party holds trades peers have to disengage from.

U.K. · Tier V · Battleship · Premium

Warspite B

A heavy Repair Party lets it stay in trades peers have to break off.

U.S.A. · Tier V · Battleship · Premium

West Virginia

Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.

U.S.A. · Tier VI · Battleship · Premium

West Virginia '44

A brawler: close the distance and the secondaries work alongside the mains.

U.S.A. · Tier VIII · Battleship · Premium

Wisconsin

A fast-mover: reposition between lanes and strike first where peers cannot reach.

U.S.A. · Tier III · Battleship · Tech Tree

Wyoming

Punish every broadside with main-battery throughput; keep the guns reloading on targets.

Japan · Tier ★ · Battleship · Premium

Yamato

Long-range guns citadel broadsides from a backline peers cannot match.

Commonwealth · Tier VI · Battleship · Premium

Yukon

An outsized Repair Party holds trades peers have to disengage from.

Germany · Tier VII · Battleship · Tech Tree

Zieten

Close inside secondary range and let the auto-fire battery work with the mains.