WoWs Legends Battleship Guides
Browse battleship guides for armor use, crossfire positioning, brawling pushes, long-range pressure, and survivability traps.
This page groups canonical ship guides without changing the individual ship URLs. Use it as a search-friendly doorway, then open the ship page for playstyle, acquisition, source, and community-data context.
214 matching ship guides
Agincourt
Burn the enemy line with improved-HE salvos, then heal through the return fire.
Japan · Tier ★ · Battleship · PremiumAki
Airstrikes hit without line of sight; bait broadsides, then cash in with the mains.
Japan · Tier ★ · Battleship · PremiumAki SE 25
Airstrikes hit without line of sight; bait broadsides, then cash in with the mains.
Japan · Tier V · Battleship · PremiumAL Fusou
Punish every broadside with main-battery throughput; keep the guns reloading on targets.
U.S.A. · Tier VII · Battleship · PremiumAL New Jersey
A sniper: farm AP citadels from range, repositioning before the line closes.
U.K. · Tier V · Battleship · PremiumAL Queen Elizabeth
Improved HE means fires and chip damage on anything angled; heal back the trade.
France · Tier VII · Battleship · PremiumAL Richelieu
A sniper: farm AP citadels from range, repositioning before the line closes.
U.S.S.R. · Tier VIII · Battleship · PremiumAL Sov. Rossiya
Top-decile HP holds trades that drain peer battleships first.
Italy · Tier VII · Battleship · PremiumAL Vittorio Veneto
No single dominant trait; flex mid-range anchor, brawl support, or sniper by team comp.
U.S.A. · Tier VII · Battleship · PremiumAlabama
Angle bow-in and absorb; the armor holds a lane peer battleships cannot push through.
U.S.A. · Tier VII · Battleship · PremiumAlabama B
AP into broadsides, HE for chip pressure when no broadsides show.
France · Tier VIII · Battleship · Tech TreeAlsace
Speed lets it rotate flanks like no other battleship and open fights on its terms.
Japan · Tier VII · Battleship · Tech TreeAmagi
Wins on AP volume; prioritise uptime and punish the line shot after shot.
Italy · Tier V · Battleship · Tech TreeAndrea Doria
Outlast the line on heals, not armor; commit to fights peers cannot sustain.
Germany · Tier VII · Battleship · PremiumAnhalt
High gun throughput: keep the mains firing and bleed every broadside that shows.
U.S.A. · Tier V · Battleship · PremiumArizona
A bow-on anchor: thick plate eats incoming fire while the team trades from behind.
U.S.A. · Tier III · Battleship · PremiumArkansas
Wins on AP volume; prioritise uptime and punish the line shot after shot.
U.S.A. · Tier III · Battleship · PremiumArkansas FE
Wins on AP volume; prioritise uptime and punish the line shot after shot.
Japan · Tier IV · Battleship · PremiumARP Haruna
A health pool that outlasts the line: soak trades peers cannot afford to take.
Japan · Tier IV · Battleship · PremiumARP Kirishima
Built to absorb; the HP bar holds a lane long after peer battleships fold.
Japan · Tier VIII · Battleship · PremiumARP Musashi
Burn the enemy line with improved-HE salvos, then heal through the return fire.
Japan · Tier VI · Battleship · PremiumAshitaka
Wins on AP volume; prioritise uptime and punish the line shot after shot.
Pan-America · Tier VII · Battleship · PremiumAtlântico
A brawler: close the distance and the secondaries work alongside the mains.
Italy · Tier VI · Battleship · PremiumBA Binah
Main guns fire high-alpha SAP instead of AP: farm reliable chunks into broadsides and superstructures rather than fishing citadels, and angle to survive while picking targets…
U.S.S.R. · Tier VII · Battleship · PremiumBA Hovercraft
No single dominant trait; flex mid-range anchor, brawl support, or sniper by team comp.
U.S.A. · Tier ★ · Battleship · PremiumBA Montana
Punish every broadside with main-battery throughput; keep the guns reloading on targets.
Germany · Tier VII · Battleship · PremiumBA Tirpitz
Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.
Germany · Tier V · Battleship · Tech TreeBayern
Built to brawl: the sloped belt bounces point-blank shells while secondaries work.
U.K. · Tier III · Battleship · PremiumBellerophon
Improved HE means fires and chip damage on anything angled; heal back the trade.
Germany · Tier VII · Battleship · Tech TreeBismarck
Turtleback armor shrugs close-range AP; brawl in with secondaries firing.
Germany · Tier VII · Battleship · PremiumBismarck B
A brawler: close the distance and the secondaries work alongside the mains.
U.S.S.R. · Tier VII · Battleship · PremiumBorodino
Long main-battery reach lands AP citadels from positions peers must push to reach.
France · Tier ★ · Battleship · PremiumBourgogne
Punish every broadside with main-battery throughput; keep the guns reloading on targets.
Germany · Tier VII · Battleship · PremiumBrandenburg
Built to brawl: the sloped belt bounces point-blank shells while secondaries work.
France · Tier IV · Battleship · Tech TreeBretagne
Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.
U.S.A. · Tier V · Battleship · PremiumCalifornia
Built to absorb; the HP bar holds a lane long after peer battleships fold.
Italy · Tier IV · Battleship · Tech TreeCavour
Wins on AP volume; prioritise uptime and punish the line shot after shot.
Italy · Tier VIII · Battleship · PremiumCenturion
Main guns fire high-alpha SAP instead of AP: farm reliable chunks into broadsides and superstructures rather than fishing citadels, and angle to survive while picking targets…
France · Tier VII · Battleship · PremiumChampagne
A sniper: farm AP citadels from range, repositioning before the line closes.
U.K. · Tier VI · Battleship · PremiumCollingwood
Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.
U.S.A. · Tier VI · Battleship · Tech TreeColorado
Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.
U.S.A. · Tier VI · Battleship · Tech TreeConnecticut
Airstrike pressure that needs no line of sight; force broadsides, then punish with the main guns.
U.K. · Tier ★ · Battleship · PremiumConqueror
Improved HE means fires and chip damage on anything angled; heal back the trade.
U.S.A. · Tier VII · Battleship · PremiumConstellation
A fast-mover: reposition between lanes and strike first where peers cannot reach.
U.S.A. · Tier VII · Battleship · PremiumConstellation W
Mobility rotates flanks battleship-fast and picks fights with the first salvo.
France · Tier III · Battleship · Tech TreeCourbet
A bow-on anchor: thick plate eats incoming fire while the team trades from behind.
France · Tier III · Battleship · PremiumCourbet 1944
A heavy Repair Party lets it stay in trades peers have to break off.
Italy · Tier ★ · Battleship · PremiumCristoforo Colombo
Push into secondary range so the auto-battery adds to your main-gun damage.
France · Tier VI · Battleship · PremiumD'kyr
Push into secondary range so the auto-battery adds to your main-gun damage.
Japan · Tier VIII · Battleship · PremiumDaisen
Speed lets it rotate flanks like no other battleship and open fights on its terms.
Italy · Tier III · Battleship · Tech TreeDante Alighieri
An outsized Repair Party holds trades peers have to disengage from.
Italy · Tier III · Battleship · PremiumDante Alighieri B
Main guns fire high-alpha SAP instead of AP: farm reliable chunks into broadsides and superstructures rather than fishing citadels, and angle to survive while picking targets…
U.S.A. · Tier VIII · Battleship · Tech TreeDelaware
Airstrike pressure that needs no line of sight; force broadsides, then punish with the main guns.
Germany · Tier IV · Battleship · Tech TreeDerfflinger
Push into secondary range so the auto-battery adds to your main-gun damage.
Japan · Tier VIII · Battleship · Tech TreeDewa
Airstrikes hit without line of sight; bait broadsides, then cash in with the mains.
U.K. · Tier VII · Battleship · PremiumDover
Long main-battery reach lands AP citadels from positions peers must push to reach.
Germany · Tier IV · Battleship · PremiumDucklinger
Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.
U.K. · Tier VI · Battleship · PremiumDuke of York
Improved HE means fires and chip damage on anything angled; heal back the trade.
U.K. · Tier VIII · Battleship · Tech TreeDuncan
Mobility rotates flanks battleship-fast and picks fights with the first salvo.
France · Tier V · Battleship · PremiumDunkerque
Mobility rotates flanks battleship-fast and picks fights with the first salvo.
France · Tier V · Battleship · PremiumDunkerque B
Mobility rotates flanks battleship-fast and picks fights with the first salvo.
France · Tier VII · Battleship · PremiumFlandre
Built to absorb; the HP bar holds a lane long after peer battleships fold.
U.S.A. · Tier VI · Battleship · PremiumFlorida
A jack-of-all-trades battleship; read the comp and pick anchor, brawler, or sniper.
U.S.A. · Tier VI · Battleship · PremiumFlorida R
A jack-of-all-trades battleship; read the comp and pick anchor, brawler, or sniper.
Italy · Tier VI · Battleship · Tech TreeFrancesco Caracciolo
A brawler: close the distance and the secondaries work alongside the mains.
Germany · Tier VIII · Battleship · Tech TreeFriedrich der Große
Close inside secondary range and let the auto-fire battery work with the mains.
Japan · Tier V · Battleship · Tech TreeFusō
High gun throughput: keep the mains firing and bleed every broadside that shows.
U.S.S.R. · Tier III · Battleship · Tech TreeGangut
An outsized Repair Party holds trades peers have to disengage from.
France · Tier VII · Battleship · PremiumGascogne
A sniper: farm AP citadels from range, repositioning before the line closes.
U.S.A. · Tier VII · Battleship · PremiumGeorgia
Mobility rotates flanks battleship-fast and picks fights with the first salvo.
U.S.A. · Tier VII · Battleship · PremiumGeorgia W
Mobility rotates flanks battleship-fast and picks fights with the first salvo.
Italy · Tier IV · Battleship · PremiumGiulio Cesare
No standout trait, so adapt: anchor mid-range, support a brawl, or snipe as the team needs.
Italy · Tier VIII · Battleship · PremiumGiuseppe Verdi
A fast-mover: reposition between lanes and strike first where peers cannot reach.
Germany · Tier VI · Battleship · Tech TreeGneisenau
Sloped armor bounces close-range shells; brawl with secondaries inside the citadel-safe band.
Germany · Tier ★ · Battleship · PremiumGroßer Kurfürst
Built to brawl: the sloped belt bounces point-blank shells while secondaries work.
U.K. · Tier VII · Battleship · Tech TreeHawke
Top-decile HP holds trades that drain peer battleships first.
Japan · Tier V · Battleship · PremiumHeat Ray
Wins on AP volume; prioritise uptime and punish the line shot after shot.
Japan · Tier VIII · Battleship · PremiumHizen
A bow-on anchor: thick plate eats incoming fire while the team trades from behind.
U.K. · Tier VI · Battleship · PremiumHood
Top-decile HP holds trades that drain peer battleships first.
Japan · Tier V · Battleship · PremiumHyūga
Built to absorb; the HP bar holds a lane long after peer battleships fold.
Japan · Tier V · Battleship · PremiumHyūga W
A health pool that outlasts the line: soak trades peers cannot afford to take.
U.S.A. · Tier VI · Battleship · PremiumIgnis Purgatio
Burn the enemy line with improved-HE salvos, then heal through the return fire.
Japan · Tier VII · Battleship · PremiumInamura
High gun throughput: keep the mains firing and bleed every broadside that shows.
U.K. · Tier ★ · Battleship · PremiumIncomparable
Speed lets it rotate flanks like no other battleship and open fights on its terms.
U.K. · Tier ★ · Battleship · PremiumIncomparable SE 25
A fast-mover: reposition between lanes and strike first where peers cannot reach.
U.K. · Tier IV · Battleship · PremiumIndefatigable
Deck torpedoes back the main guns; the torps are a brawl-range trap.
U.S.A. · Tier VIII · Battleship · PremiumIndiana
A brawler: close the distance and the secondaries work alongside the mains.
U.S.A. · Tier VII · Battleship · Tech TreeIowa
Long main-battery reach lands AP citadels from positions peers must push to reach.
U.K. · Tier IV · Battleship · Tech TreeIron Duke
Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.
Japan · Tier VI · Battleship · Tech TreeIse
Airstrike pressure that needs no line of sight; force broadsides, then punish with the main guns.
Japan · Tier III · Battleship · Tech TreeIshizuchi
A health pool that outlasts the line: soak trades peers cannot afford to take.
Japan · Tier VIII · Battleship · PremiumIwami
A bow-on anchor: thick plate eats incoming fire while the team trades from behind.
Japan · Tier VIII · Battleship · PremiumIwami B
Deck torpedoes back the main guns; the torps are a brawl-range trap.
U.S.S.R. · Tier V · Battleship · Tech TreeIzmail
A heavy Repair Party lets it stay in trades peers have to break off.
Japan · Tier VIII · Battleship · Tech TreeIzumo
High gun throughput: keep the mains firing and bleed every broadside that shows.
France · Tier VII · Battleship · PremiumJean Bart
Mobility rotates flanks battleship-fast and picks fights with the first salvo.
Germany · Tier III · Battleship · PremiumK. Albert
A brawler: close the distance and the secondaries work alongside the mains.
Germany · Tier III · Battleship · Tech TreeKaiser
Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.
U.S.A. · Tier VII · Battleship · Tech TreeKansas
A bow-on anchor: thick plate eats incoming fire while the team trades from behind.
Pan-Europe · Tier VIII · Battleship · PremiumKarl XIV Johan
Angle bow-in and absorb; the armor holds a lane peer battleships cannot push through.
Japan · Tier III · Battleship · PremiumKawachi
A bow-on anchor: thick plate eats incoming fire while the team trades from behind.
U.S.A. · Tier VI · Battleship · PremiumKheper
An AA anchor: deny the enemy carrier as much as you farm direct damage.
Japan · Tier VII · Battleship · PremiumKii
Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.
U.K. · Tier VI · Battleship · Tech TreeKing George V
Punish every broadside with main-battery throughput; keep the guns reloading on targets.
U.S.S.R. · Tier III · Battleship · PremiumKnyaz Suvorov
An outsized Repair Party holds trades peers have to disengage from.
Japan · Tier IV · Battleship · Tech TreeKongō
Top-decile HP holds trades that drain peer battleships first.
U.S.S.R. · Tier ★ · Battleship · PremiumKremlin
Top-decile HP holds trades that drain peer battleships first.
Germany · Tier IV · Battleship · Tech TreeKönig
Built to brawl: the sloped belt bounces point-blank shells while secondaries work.
Germany · Tier III · Battleship · PremiumKönig Albert
Turtleback armor shrugs close-range AP; brawl in with secondaries firing.
France · Tier VII · Battleship · PremiumLa Foudre
La Foudre is a French premium battleship with official improvements to secondary range, accuracy, shell damage, rudder shift, and armor geometry. Play her as a fast pressure…
U.S.S.R. · Tier VII · Battleship · PremiumLenin
A bow-on anchor: thick plate eats incoming fire while the team trades from behind.
Italy · Tier VIII · Battleship · Tech TreeLepanto
Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.
U.S.A. · Tier VI · Battleship · PremiumLeviathan
Anchors the team's AA umbrella; match value is air denial as much as direct damage.
U.K. · Tier VII · Battleship · PremiumLion
Burn the enemy line with improved-HE salvos, then heal through the return fire.
U.S.A. · Tier ★ · Battleship · PremiumLouisiana
Open with no-LoS airstrike pressure, then punish exposed sides with the main battery.
Pan-Europe · Tier VI · Battleship · PremiumLugdunum
Close inside secondary range and let the auto-fire battery work with the mains.
France · Tier VI · Battleship · Tech TreeLyon
High gun throughput: keep the mains firing and bleed every broadside that shows.
Germany · Tier V · Battleship · Tech TreeMackensen
Close inside secondary range and let the auto-fire battery work with the mains.
Germany · Tier VII · Battleship · PremiumMadness
Improved HE means fires and chip damage on anything angled; heal back the trade.
U.S.S.R. · Tier VIII · Battleship · PremiumMahtaga
Mahtaga is a Soviet Tier VIII premium battleship based on Navarin, with excellent concealment and impressive secondary range for close-range encounters. Play her as a conceal…
U.S.A. · Tier VIII · Battleship · Tech TreeMaine
Long main-battery reach lands AP citadels from positions peers must push to reach.
Italy · Tier VII · Battleship · PremiumMarcantonio Colonna
No single dominant trait; flex mid-range anchor, brawl support, or sniper by team comp.
Italy · Tier VIII · Battleship · PremiumMarco Polo
Main guns fire high-alpha SAP instead of AP: farm reliable chunks into broadsides and superstructures rather than fishing citadels, and angle to survive while picking targets…
U.K. · Tier VIII · Battleship · PremiumMarlborough
High gun throughput: keep the mains firing and bleed every broadside that shows.
U.S.A. · Tier VII · Battleship · PremiumMassachusetts
A bow-on anchor: thick plate eats incoming fire while the team trades from behind.
U.S.A. · Tier VII · Battleship · PremiumMassachusetts B
No standout trait, so adapt: anchor mid-range, support a brawl, or snipe as the team needs.
U.S.A. · Tier VIII · Battleship · Tech TreeMinnesota
High gun throughput: keep the mains firing and bleed every broadside that shows.
U.S.A. · Tier VII · Battleship · PremiumMissouri
Anchors the team's AA umbrella; match value is air denial as much as direct damage.
Germany · Tier IV · Battleship · PremiumMoltke
Push into secondary range so the auto-battery adds to your main-gun damage.
U.K. · Tier VII · Battleship · PremiumMonarch
Punish every broadside with main-battery throughput; keep the guns reloading on targets.
U.S.A. · Tier ★ · Battleship · PremiumMontana
High gun throughput: keep the mains firing and bleed every broadside that shows.
Japan · Tier VIII · Battleship · PremiumMusashi
Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.
Japan · Tier V · Battleship · PremiumMutsu
Push into secondary range so the auto-battery adds to your main-gun damage.
Japan · Tier V · Battleship · PremiumMutsu B
Close inside secondary range and let the auto-fire battery work with the mains.
Japan · Tier IV · Battleship · PremiumMyōgi
A fast-mover: reposition between lanes and strike first where peers cannot reach.
Japan · Tier VI · Battleship · Tech TreeNagato
Built to absorb; the HP bar holds a lane long after peer battleships fold.
Germany · Tier III · Battleship · PremiumNassau
Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.
U.S.S.R. · Tier VIII · Battleship · PremiumNavarin
Push into secondary range so the auto-battery adds to your main-gun damage.
U.S.A. · Tier VII · Battleship · Tech TreeNebraska
Open with no-LoS airstrike pressure, then punish exposed sides with the main battery.
U.K. · Tier VI · Battleship · PremiumNelson
Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.
U.K. · Tier VI · Battleship · PremiumNelson W
Burn the enemy line with improved-HE salvos, then heal through the return fire.
U.S.A. · Tier IV · Battleship · Tech TreeNevada
Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.
U.S.A. · Tier V · Battleship · Tech TreeNew Mexico
Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.
U.S.A. · Tier IV · Battleship · Tech TreeNew York
Angle bow-in and absorb; the armor holds a lane peer battleships cannot push through.
U.S.S.R. · Tier IV · Battleship · PremiumNikolai I
Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.
Pan-Europe · Tier VIII · Battleship · PremiumNiord
Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.
France · Tier V · Battleship · Tech TreeNormandie
Speed lets it rotate flanks like no other battleship and open fights on its terms.
U.S.A. · Tier VI · Battleship · Tech TreeNorth Carolina
A bow-on anchor: thick plate eats incoming fire while the team trades from behind.
Germany · Tier VII · Battleship · PremiumOdin
Built to brawl: the sloped belt bounces point-blank shells while secondaries work.
U.S.A. · Tier ★ · Battleship · PremiumOhio
Close inside secondary range and let the auto-fire battery work with the mains.
U.S.A. · Tier IV · Battleship · PremiumOklahoma
Angle bow-in and absorb; the armor holds a lane peer battleships cannot push through.
U.S.S.R. · Tier IV · Battleship · PremiumOkt. Revolutsiya
A bow-on anchor: thick plate eats incoming fire while the team trades from behind.
U.K. · Tier III · Battleship · Tech TreeOrion
Burn the enemy line with improved-HE salvos, then heal through the return fire.
France · Tier VII · Battleship · PremiumPicardie
High gun throughput: keep the mains firing and bleed every broadside that shows.
U.S.S.R. · Tier VI · Battleship · PremiumPoltava
No standout trait, so adapt: anchor mid-range, support a brawl, or snipe as the team needs.
Germany · Tier VIII · Battleship · PremiumPommern
Push into secondary range so the auto-battery adds to your main-gun damage.
Germany · Tier VIII · Battleship · PremiumPommern B
Push into secondary range so the auto-battery adds to your main-gun damage.
Germany · Tier ★ · Battleship · PremiumPreussen
Sloped armor bounces close-range shells; brawl with secondaries inside the citadel-safe band.
U.S.A. · Tier V · Battleship · PremiumPrimal
Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.
Germany · Tier V · Battleship · PremiumPrinz Eitel Friedrich
Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.
Germany · Tier VI · Battleship · Tech TreePrinz Heinrich
Push into secondary range so the auto-battery adds to your main-gun damage.
Germany · Tier VIII · Battleship · Tech TreePrinz Rupprecht
A brawler: close the distance and the secondaries work alongside the mains.
U.S.S.R. · Tier IV · Battleship · Tech TreePyotr Velikiy
A health pool that outlasts the line: soak trades peers cannot afford to take.
U.K. · Tier V · Battleship · Tech TreeQueen Elizabeth
Burn the enemy line with improved-HE salvos, then heal through the return fire.
U.K. · Tier IV · Battleship · PremiumQueen Mary
Deck torpedoes back the main guns; the torps are a brawl-range trap.
Japan · Tier VI · Battleship · PremiumRagnarok
Top-decile HP holds trades that drain peer battleships first.
U.S.S.R. · Tier V · Battleship · PremiumRasputin
Close inside secondary range and let the auto-fire battery work with the mains.
U.K. · Tier V · Battleship · Tech TreeRenown
Mobility rotates flanks battleship-fast and picks fights with the first salvo.
U.K. · Tier V · Battleship · PremiumRepulse
Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.
U.K. · Tier VI · Battleship · PremiumResistance
Mobility rotates flanks battleship-fast and picks fights with the first salvo.
U.S.A. · Tier ★ · Battleship · PremiumRhode Island
Push into secondary range so the auto-battery adds to your main-gun damage.
France · Tier VII · Battleship · Tech TreeRichelieu
Mobility rotates flanks battleship-fast and picks fights with the first salvo.
Pan-America · Tier IV · Battleship · PremiumRio de Janeiro
High gun throughput: keep the mains firing and bleed every broadside that shows.
U.K. · Tier VII · Battleship · PremiumRodney
A fast-mover: reposition between lanes and strike first where peers cannot reach.
Italy · Tier VII · Battleship · PremiumRoma
No standout trait, so adapt: anchor mid-range, support a brawl, or snipe as the team needs.
U.K. · Tier VI · Battleship · Tech TreeRooke
A fast-mover: reposition between lanes and strike first where peers cannot reach.
Italy · Tier ★ · Battleship · PremiumRuggiero di Lauria
Main guns fire high-alpha SAP instead of AP: farm reliable chunks into broadsides and superstructures rather than fishing citadels, and angle to survive while picking targets…
France · Tier VIII · Battleship · PremiumRépublique
Wins on AP volume; prioritise uptime and punish the line shot after shot.
U.K. · Tier VIII · Battleship · PremiumScarlet Thunder
Improved HE means fires and chip damage on anything angled; heal back the trade.
Germany · Tier VI · Battleship · PremiumScharnhorst
Built to brawl: the sloped belt bounces point-blank shells while secondaries work.
Germany · Tier VII · Battleship · PremiumScharnhorst '43
Burn the enemy line with improved-HE salvos, then heal through the return fire.
Germany · Tier VI · Battleship · PremiumScharnhorst B
Use speed to take flanks and cross-fire from angles.
Germany · Tier ★ · Battleship · PremiumSchlieffen
Close inside secondary range and let the auto-fire battery work with the mains.
U.S.S.R. · Tier VI · Battleship · Tech TreeSinop
Built to absorb; the HP bar holds a lane long after peer battleships fold.
U.S.A. · Tier III · Battleship · PremiumSouth Carolina
Angle bow-in and absorb; the armor holds a lane peer battleships cannot push through.
U.S.S.R. · Tier VIII · Battleship · Tech TreeSov. Soyuz
Top-decile HP holds trades that drain peer battleships first.
France · Tier VI · Battleship · PremiumStrasbourg
Mobility rotates flanks battleship-fast and picks fights with the first salvo.
Japan · Tier VII · Battleship · Tech TreeSuwo
Open with no-LoS airstrike pressure, then punish exposed sides with the main battery.
U.K. · Tier VIII · Battleship · Tech TreeTemeraire
Burn the enemy line with improved-HE salvos, then heal through the return fire.
U.S.A. · Tier V · Battleship · Tech TreeTennessee
A bow-on anchor: thick plate eats incoming fire while the team trades from behind.
U.S.A. · Tier IV · Battleship · PremiumTexas
Angle bow-in and absorb; the armor holds a lane peer battleships cannot push through.
U.S.A. · Tier IV · Battleship · PremiumTexas Alpha
Angle bow-in and absorb; the armor holds a lane peer battleships cannot push through.
U.K. · Tier ★ · Battleship · PremiumThunderer
Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.
U.K. · Tier IV · Battleship · Tech TreeTiger
Mobility rotates flanks battleship-fast and picks fights with the first salvo.
Germany · Tier VII · Battleship · PremiumTirpitz
Built to brawl: the sloped belt bounces point-blank shells while secondaries work.
Germany · Tier VII · Battleship · PremiumTirpitz B
Burn the enemy line with improved-HE salvos, then heal through the return fire.
Japan · Tier VII · Battleship · PremiumTsurugi
Mobility rotates flanks battleship-fast and picks fights with the first salvo.
France · Tier III · Battleship · PremiumTurenne
Angle bow-in and absorb; the armor holds a lane peer battleships cannot push through.
U.K. · Tier VII · Battleship · Tech TreeVanguard
Burn the enemy line with improved-HE salvos, then heal through the return fire.
U.S.A. · Tier ★ · Battleship · PremiumVermont
A sniper: farm AP citadels from range, repositioning before the line closes.
Spain · Tier VIII · Battleship · PremiumVictoria
Angle bow-in and absorb; the armor holds a lane peer battleships cannot push through.
Pan-Europe · Tier IV · Battleship · PremiumViribus Unitis
Push into secondary range so the auto-battery adds to your main-gun damage.
Italy · Tier VII · Battleship · Tech TreeVittorio Veneto
A jack-of-all-trades battleship; read the comp and pick anchor, brawler, or sniper.
U.S.S.R. · Tier VII · Battleship · Tech TreeVladivostok
A health pool that outlasts the line: soak trades peers cannot afford to take.
Germany · Tier III · Battleship · PremiumVon Der Tann
Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.
U.K. · Tier V · Battleship · PremiumWarspite
An outsized Repair Party holds trades peers have to disengage from.
U.K. · Tier V · Battleship · PremiumWarspite B
A heavy Repair Party lets it stay in trades peers have to break off.
U.S.A. · Tier V · Battleship · PremiumWest Virginia
Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.
U.S.A. · Tier VI · Battleship · PremiumWest Virginia '44
A brawler: close the distance and the secondaries work alongside the mains.
U.S.A. · Tier VIII · Battleship · PremiumWisconsin
A fast-mover: reposition between lanes and strike first where peers cannot reach.
U.S.A. · Tier III · Battleship · Tech TreeWyoming
Punish every broadside with main-battery throughput; keep the guns reloading on targets.
Japan · Tier ★ · Battleship · PremiumYamato
Long-range guns citadel broadsides from a backline peers cannot match.
Commonwealth · Tier VI · Battleship · PremiumYukon
An outsized Repair Party holds trades peers have to disengage from.
Germany · Tier VII · Battleship · Tech TreeZieten
Close inside secondary range and let the auto-fire battery work with the mains.