WoWs Legends Cruiser Guides
Browse cruiser guides for radar support, island farming, kiting, AP punish windows, and utility-driven lane control.
This page groups canonical ship guides without changing the individual ship URLs. Use it as a search-friendly doorway, then open the ship page for playstyle, acquisition, source, and community-data context.
270 matching ship guides
Abruzzi
High-alpha SAP cruiser: chunk broadsides and superstructures, angle hard, avoid armor your SAP shatters on.
Japan · Tier IV · Cruiser · Tech TreeAgano
Long torpedoes are the real threat; the guns just chip while the tubes reload.
U.S.S.R. · Tier II · Cruiser · PremiumAL Avrora
Damage comes from sustained HE rather than big AP hits; keep the guns talking.
U.S.A. · Tier VII · Cruiser · PremiumAL Baltimore
Radar lights the cap for the team; the guns cash in on the spotted targets.
U.S.S.R. · Tier VII · Cruiser · PremiumAL Chapayev
The heal, not the armor, keeps it alive: trade aggressively and patch it back.
U.K. · Tier VI · Cruiser · PremiumAL Cheshire
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
Pan-Asia · Tier VII · Cruiser · PremiumAL Harbin
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
U.S.A. · Tier VII · Cruiser · PremiumAL Montpelier
Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.
U.S.S.R. · Tier VI · Cruiser · PremiumAL Tallinn
Surveillance Radar sets cap fights; the guns farm on top.
Italy · Tier VI · Cruiser · PremiumAL Zara
High-alpha SAP cruiser: chunk broadsides and superstructures, angle hard, avoid armor your SAP shatters on.
Germany · Tier VIII · Cruiser · PremiumAl Ägir
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
U.S.A. · Tier ★ · Cruiser · PremiumAlaska
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
U.S.A. · Tier ★ · Cruiser · PremiumAlaska B
Outguns cruisers with battleship-grade AP; respect real battleships and keep distance.
U.S.A. · Tier I · Cruiser · Tech TreeAlbany
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
U.K. · Tier VII · Cruiser · Tech TreeAlbemarle
The heal, not the armor, keeps it alive: trade aggressively and patch it back.
France · Tier VI · Cruiser · Tech TreeAlgérie
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
France · Tier VI · Cruiser · PremiumAlgérie W
An AP citadel threat with Sonar for safe vision around cover and torpedoes.
Pan-America · Tier II · Cruiser · PremiumAlmirante Barroso
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
Spain · Tier III · Cruiser · Tech TreeAlmirante Cervera
Lean on Sonar to win vision around cover, then farm where the team needs it.
Pan-America · Tier V · Cruiser · Tech TreeAlmirante Cochrane
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
Italy · Tier VII · Cruiser · Tech TreeAmalfi
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
U.S.A. · Tier VII · Cruiser · PremiumAnchorage
Sonar contests islands and smoke without exposing the hull to vision cycles.
Spain · Tier VIII · Cruiser · Tech TreeAndalucía
Lean on Sonar to win vision around cover, then farm where the team needs it.
Japan · Tier V · Cruiser · Tech TreeAoba
Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.
Japan · Tier VI · Cruiser · PremiumARP Haguro
An improved AP fuse citadels cruisers a normal CA round over-pens; lean on AP, not HE.
Japan · Tier VI · Cruiser · PremiumARP Nachi
Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.
Spain · Tier VI · Cruiser · Tech TreeAsturias
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
Japan · Tier VII · Cruiser · PremiumAtago
Its improved AP fuse citadels cruisers other heavies over-pen; commit to AP and hunt broadsides.
Japan · Tier VII · Cruiser · PremiumAtago B
An improved AP fuse citadels cruisers a normal CA round over-pens; lean on AP, not HE.
U.S.A. · Tier VI · Cruiser · PremiumAtlanta
Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.
U.S.A. · Tier VI · Cruiser · PremiumAtlanta B
HE DPM plus Radar: farm fires while lighting caps for the team.
U.S.S.R. · Tier II · Cruiser · PremiumAurora
A light cruiser: win on HE fires and gun uptime, not AP citadels.
U.S.S.R. · Tier II · Cruiser · PremiumAurora B
A light cruiser: win on HE fires and gun uptime, not AP citadels.
Japan · Tier VII · Cruiser · PremiumAzuma
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
France · Tier VIII · Cruiser · PremiumBA Utnapishtim's Ship
Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.
Spain · Tier V · Cruiser · Tech TreeBaleares
Guns earn citadels on broadsides; Sonar contests islands and smoke without exposing the hull.
U.S.A. · Tier VII · Cruiser · Tech TreeBaltimore
Radar lights the cap for the team; the guns cash in on the spotted targets.
France · Tier VII · Cruiser · PremiumBayard
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
U.K. · Tier VI · Cruiser · PremiumBelfast
Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.
U.K. · Tier VII · Cruiser · PremiumBelfast '43
HE DPM plus Radar: farm fires while lighting caps for the team.
Japan · Tier VII · Cruiser · PremiumBlazing Dread
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
Germany · Tier VIII · Cruiser · PremiumBlücher
An AP citadel threat with Sonar for safe vision around cover and torpedoes.
U.S.S.R. · Tier II · Cruiser · Tech TreeBogatyr
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
U.S.A. · Tier VI · Cruiser · PremiumBoise
Durability comes from a heavy Repair Party, not armor; sustain the trades.
France · Tier VIII · Cruiser · Tech TreeBrest
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
Italy · Tier VIII · Cruiser · Tech TreeBrindisi
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
Commonwealth · Tier ★ · Cruiser · PremiumBrisbane
A heavy Repair Party means it outlasts trades thin-skinned cruisers cannot.
Commonwealth · Tier ★ · Cruiser · PremiumBrisbane B
A heavy Repair Party means it outlasts trades thin-skinned cruisers cannot.
Commonwealth · Tier ★ · Cruiser · PremiumBrisbane Black
A heavy Repair Party means it outlasts trades thin-skinned cruisers cannot.
U.S.S.R. · Tier V · Cruiser · Tech TreeBudyonny
Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.
U.S.A. · Tier VIII · Cruiser · Tech TreeBuffalo
AP citadels into broadsides, with Radar to set the cap fight up top.
U.K. · Tier II · Cruiser · Tech TreeCaledon
The heal, not the armor, keeps it alive: trade aggressively and patch it back.
U.S.A. · Tier VIII · Cruiser · PremiumCambridge
Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.
France · Tier VIII · Cruiser · PremiumCarnot
Outguns cruisers with battleship-grade AP; respect real battleships and keep distance.
Spain · Tier ★ · Cruiser · PremiumCastilla
An AP citadel threat with Sonar for safe vision around cover and torpedoes.
Spain · Tier VII · Cruiser · Tech TreeCataluña
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
Netherlands · Tier IV · Cruiser · Tech TreeCelebes
Lean on Sonar to win vision around cover, then farm where the team needs it.
U.K. · Tier VII · Cruiser · PremiumCeltic
The heal, not the armor, keeps it alive: trade aggressively and patch it back.
U.S.S.R. · Tier VII · Cruiser · Tech TreeChapayev
Durability comes from a heavy Repair Party, not armor; sustain the trades.
France · Tier VI · Cruiser · PremiumCharlemagne
Sonar contests islands and smoke without exposing the hull to vision cycles.
France · Tier VII · Cruiser · Tech TreeCharles Martel
Sonar contests islands and smoke without exposing the hull to vision cycles.
U.S.A. · Tier II · Cruiser · PremiumCharleston
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
U.S.A. · Tier II · Cruiser · PremiumCharleston M
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
France · Tier VII · Cruiser · Tech TreeCherbourg
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
U.K. · Tier VI · Cruiser · PremiumCheshire
An AP citadel threat with Sonar for safe vision around cover and torpedoes.
Japan · Tier I · Cruiser · Tech TreeChikuma
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
Pan-Asia · Tier VI · Cruiser · Tech TreeChumphon
HE fires and sustained DPM rather than picking AP citadels.
Pan-Asia · Tier IV · Cruiser · Tech TreeChungking
A light cruiser: win on HE fires and gun uptime, not AP citadels.
U.S.A. · Tier VII · Cruiser · Tech TreeCleveland
Stack HE damage and use Radar to break DD vision at the cap.
France · Tier ★ · Cruiser · PremiumColbert
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
U.S.A. · Tier VII · Cruiser · PremiumCongress
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
Pan-America · Tier VI · Cruiser · Tech TreeCoronel Bolognesi
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
Germany · Tier VI · Cruiser · PremiumCross of Dorn
AP into broadside cruisers and chip pressure on battleships; not a brawler.
Pan-America · Tier III · Cruiser · Tech TreeCórdoba
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
Pan-Asia · Tier VIII · Cruiser · PremiumDalian
A light cruiser: win on HE fires and gun uptime, not AP citadels.
U.S.A. · Tier V · Cruiser · Tech TreeDallas
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
U.K. · Tier III · Cruiser · Tech TreeDanae
AP-only: there is no HE, so hunt broadsides and stay mobile in the open.
France · Tier V · Cruiser · PremiumDe Grasse
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
Netherlands · Tier III · Cruiser · Tech TreeDe Ruyter
An HE damage-farmer with Sonar to clear islands and smoke before committing the hull.
Netherlands · Tier VII · Cruiser · PremiumDe Zeven Provinciën
Main battery up front plus airstrike pressure on distant caps.
U.K. · Tier ★ · Cruiser · PremiumDefence
Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.
U.S.A. · Tier ★ · Cruiser · PremiumDes Moines
Guns earn citadels on broadsides; Surveillance Radar sets cap fights on top.
Japan · Tier IV · Cruiser · PremiumDesert Falcon
A long-range torpedo battery is the threat tool; guns earn damage between drops.
U.K. · Tier V · Cruiser · Tech TreeDevonshire
Lean on Sonar to win vision around cover, then farm where the team needs it.
U.K. · Tier V · Cruiser · PremiumDido
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
U.S.S.R. · Tier VIII · Cruiser · Tech TreeDm. Donskoi
Surveillance Radar sets cap fights; the guns farm on top.
U.S.S.R. · Tier VII · Cruiser · PremiumDmitry Pozharsky
Every shell is AP; punish exposed sides and dodge between salvos.
U.K. · Tier VIII · Cruiser · Tech TreeDrake
A heavy Repair Party means it outlasts trades thin-skinned cruisers cannot.
Germany · Tier I · Cruiser · Tech TreeDresden
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
Italy · Tier V · Cruiser · PremiumDuca d'Aosta
High-alpha SAP cruiser: chunk broadsides and superstructures, angle hard, avoid armor your SAP shatters on.
Italy · Tier V · Cruiser · PremiumDuca d'Aosta B
High-alpha SAP cruiser: chunk broadsides and superstructures, angle hard, avoid armor your SAP shatters on.
France · Tier III · Cruiser · Tech TreeDuguay-Trouin
Guns earn citadels on broadsides; Sonar contests islands and smoke without exposing the hull.
France · Tier V · Cruiser · PremiumDupleix
An AP citadel threat with Sonar for safe vision around cover and torpedoes.
Japan · Tier VI · Cruiser · PremiumEastern Dragon
An improved AP fuse citadels cruisers a normal CA round over-pens; lean on AP, not HE.
U.K. · Tier VII · Cruiser · Tech TreeEdinburgh
No HE shells: every salvo is AP into broadsides, dodge in open water.
Netherlands · Tier VI · Cruiser · Tech TreeEendracht
Guns up front, airstrikes for the caps you cannot reach with the hull.
U.S.S.R. · Tier VII · Cruiser · PremiumElephant
No HE shells: every salvo is AP into broadsides, dodge in open water.
U.K. · Tier IV · Cruiser · Tech TreeEmerald
AP-only: there is no HE, so hunt broadsides and stay mobile in the open.
U.S.A. · Tier II · Cruiser · PremiumErie
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
U.K. · Tier V · Cruiser · PremiumExeter
Lean on Sonar to win vision around cover, then farm where the team needs it.
U.K. · Tier V · Cruiser · PremiumExeter B
Lean on Sonar to win vision around cover, then farm where the team needs it.
U.K. · Tier VI · Cruiser · Tech TreeFiji
No HE shells: every salvo is AP into broadsides, dodge in open water.
U.S.A. · Tier VI · Cruiser · PremiumFlint
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
U.S.A. · Tier VI · Cruiser · PremiumFlint R
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
Italy · Tier VI · Cruiser · PremiumFrancesco Ferruccio
High-alpha SAP cruiser: chunk broadsides and superstructures, angle hard, avoid armor your SAP shatters on.
France · Tier II · Cruiser · Tech TreeFriant
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
Japan · Tier IV · Cruiser · Tech TreeFurutaka
A long-range torpedo battery is the threat tool; guns earn damage between drops.
Spain · Tier IV · Cruiser · Tech TreeGalicia
Sonar contests islands and smoke without exposing the hull to vision cycles.
Netherlands · Tier I · Cruiser · Tech TreeGelderland
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
Italy · Tier IV · Cruiser · PremiumGenova
Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.
Italy · Tier III · Cruiser · Tech TreeGiussano
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
Japan · Tier V · Cruiser · Tech TreeGokase
Long torpedoes are the real threat; the guns just chip while the tubes reload.
Italy · Tier VI · Cruiser · PremiumGorizia
Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.
U.S.S.R. · Tier V · Cruiser · Tech TreeGorky
Sonar-first support: contest islands and smoke without spending detection.
Netherlands · Tier ★ · Cruiser · PremiumGouden Leeuw
Main battery up front plus airstrike pressure on distant caps.
Germany · Tier V · Cruiser · PremiumGraf Spee
Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.
Germany · Tier V · Cruiser · PremiumGraf Spee B
Outguns cruisers with battleship-grade AP; respect real battleships and keep distance.
Pan-Europe · Tier I · Cruiser · Tech TreeGryf
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
Netherlands · Tier VII · Cruiser · Tech TreeHaarlem
Pairs main-battery fire with a bomber alt-strike to pressure distant objectives.
U.K. · Tier VII · Cruiser · PremiumHampshire
Every shell is AP; punish exposed sides and dodge between salvos.
Pan-Asia · Tier VII · Cruiser · Tech TreeHarbin
A light cruiser: win on HE fires and gun uptime, not AP citadels.
U.K. · Tier IV · Cruiser · Tech TreeHawkins
Lean on Sonar to win vision around cover, then farm where the team needs it.
Commonwealth · Tier VIII · Cruiser · PremiumHector
A heavy Repair Party means it outlasts trades thin-skinned cruisers cannot.
U.S.A. · Tier VI · Cruiser · Tech TreeHelena
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
France · Tier ★ · Cruiser · PremiumHenri IV
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
Germany · Tier ★ · Cruiser · PremiumHindenburg
Guns earn citadels on broadsides; Sonar contests islands and smoke without exposing the hull.
Germany · Tier VII · Cruiser · Tech TreeHipper
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
Pan-Asia · Tier V · Cruiser · PremiumHuanghe
Sonar contests islands and smoke without exposing the hull to vision cycles.
Pan-America · Tier I · Cruiser · Tech TreeHércules
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
U.K. · Tier VI · Cruiser · PremiumI.K.S. Bortas
AP-only: there is no HE, so hunt broadsides and stay mobile in the open.
Japan · Tier VIII · Cruiser · Tech TreeIbuki
Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.
Japan · Tier VIII · Cruiser · PremiumIbuki B
Its improved AP fuse citadels cruisers other heavies over-pen; commit to AP and hunt broadsides.
Pan-America · Tier VII · Cruiser · Tech TreeIgnacio Allende
Durability comes from a heavy Repair Party, not armor; sustain the trades.
U.S.A. · Tier VI · Cruiser · PremiumIndianapolis
A radar platform first: reveal DDs and caps, then farm what you exposed.
U.S.A. · Tier VI · Cruiser · PremiumIndianapolis B
Surveillance Radar sets cap fights; the guns farm on top.
Pan-Asia · Tier VII · Cruiser · PremiumIrian
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
Japan · Tier III · Cruiser · PremiumIwaki
A long-range torpedo battery is the threat tool; guns earn damage between drops.
Japan · Tier III · Cruiser · PremiumIwaki A
A torpedo-first cruiser: pressure lanes with fish and trade gunfire between waves.
Japan · Tier III · Cruiser · PremiumIwaki FE
Long torpedoes are the real threat; the guns just chip while the tubes reload.
Netherlands · Tier II · Cruiser · Tech TreeJava
Anchors the team's AA umbrella; match value is air denial as much as direct damage.
Pan-Asia · Tier ★ · Cruiser · PremiumJinan
Long torpedoes are the real threat; the guns just chip while the tubes reload.
Netherlands · Tier VIII · Cruiser · Tech TreeJohan de Witt
Guns up front, airstrikes for the caps you cannot reach with the hull.
France · Tier I · Cruiser · Tech TreeJurien
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
Spain · Tier I · Cruiser · Tech TreeJúpiter
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
Germany · Tier III · Cruiser · Tech TreeKarlsruhe
Guns earn citadels on broadsides; Sonar contests islands and smoke without exposing the hull.
Japan · Tier II · Cruiser · PremiumKatori
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
Japan · Tier II · Cruiser · PremiumKatori A
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
Netherlands · Tier V · Cruiser · Tech TreeKijkduin
Pairs main-battery fire with a bomber alt-strike to pressure distant objectives.
U.S.S.R. · Tier IV · Cruiser · Tech TreeKirov
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
Germany · Tier II · Cruiser · Tech TreeKolberg
HE fires and sustained DPM rather than picking AP citadels.
Germany · Tier II · Cruiser · PremiumKolberg A
A light cruiser: win on HE fires and gun uptime, not AP citadels.
U.S.S.R. · Tier IV · Cruiser · Tech TreeKotovsky
An AP citadel threat with Sonar for safe vision around cover and torpedoes.
U.S.S.R. · Tier IV · Cruiser · PremiumKrasny Krym
Lean on Sonar to win vision around cover, then farm where the team needs it.
U.S.S.R. · Tier VIII · Cruiser · PremiumKronshtadt
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
Japan · Tier III · Cruiser · Tech TreeKuma
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
U.S.S.R. · Tier VII · Cruiser · PremiumKutuzov
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
U.S.S.R. · Tier VII · Cruiser · PremiumKutuzov W
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
Germany · Tier IV · Cruiser · Tech TreeKönigsberg
An AP citadel threat with Sonar for safe vision around cover and torpedoes.
Pan-America · Tier IV · Cruiser · Tech TreeLa Argentina
Durability comes from a heavy Repair Party, not armor; sustain the trades.
France · Tier V · Cruiser · Tech TreeLa Galissonnière
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
Pan-Europe · Tier VII · Cruiser · PremiumLa Perla Azul
Lean on Sonar to win vision around cover, then farm where the team needs it.
U.S.S.R. · Tier VI · Cruiser · PremiumLazo
Stack HE damage and use Radar to break DD vision at the cap.
U.K. · Tier V · Cruiser · Tech TreeLeander
No HE shells: every salvo is AP into broadsides, dodge in open water.
Italy · Tier VIII · Cruiser · PremiumLegate
Punish broadsides and superstructures with high-alpha SAP; angle to survive return fire and pick targets your SAP won't shatter on.
Germany · Tier VI · Cruiser · PremiumLeipzig
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
U.K. · Tier V · Cruiser · PremiumLondon
A heavy Repair Party means it outlasts trades thin-skinned cruisers cannot.
Germany · Tier VII · Cruiser · PremiumMainz
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
Germany · Tier VII · Cruiser · PremiumMainz CE
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
U.S.S.R. · Tier V · Cruiser · PremiumMakarov
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
U.S.A. · Tier IV · Cruiser · PremiumMarblehead
An HE damage-farmer with Sonar to clear islands and smoke before committing the hull.
U.S.A. · Tier IV · Cruiser · PremiumMarblehead FE
An HE damage-farmer with Sonar to clear islands and smoke before committing the hull.
France · Tier ★ · Cruiser · PremiumMarseille
Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.
Japan · Tier VI · Cruiser · PremiumMaya
Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.
Italy · Tier VIII · Cruiser · PremiumMichelangelo
Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.
Japan · Tier II · Cruiser · PremiumMikasa
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
Japan · Tier II · Cruiser · PremiumMikasa '23
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
U.S.S.R. · Tier IV · Cruiser · PremiumMikoyan
An AP citadel threat with Sonar for safe vision around cover and torpedoes.
U.S.A. · Tier II · Cruiser · PremiumMilwaukee
Milwaukee is a Tier II U.S.A. premium cruiser best treated as a flexible fire-support ship: punish broadsides, pressure destroyers when safe, and create crossfires without be…
U.K. · Tier ★ · Cruiser · PremiumMinotaur
No HE shells: every salvo is AP into broadsides, dodge in open water.
Italy · Tier VII · Cruiser · PremiumMirage
Mirage is an Italian Tier VII premium cruiser based on Amalfi, focused on torpedo damage with Torpedo Reload Booster, and equipped with Exhaust Smoke and Sonar. Play her as a…
Japan · Tier VII · Cruiser · Tech TreeMogami
An improved AP fuse citadels cruisers a normal CA round over-pens; lean on AP, not HE.
U.S.S.R. · Tier V · Cruiser · PremiumMolotov
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
Italy · Tier IV · Cruiser · Tech TreeMontecuccoli
Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.
U.S.S.R. · Tier IV · Cruiser · PremiumMurmansk
An HE damage-farmer with Sonar to clear islands and smoke before committing the hull.
Commonwealth · Tier V · Cruiser · PremiumMysore
AP-only: there is no HE, so hunt broadsides and stay mobile in the open.
Japan · Tier VI · Cruiser · Tech TreeMyōkō
Its improved AP fuse citadels cruisers other heavies over-pen; commit to AP and hunt broadsides.
Spain · Tier II · Cruiser · PremiumMéndez Núñez
An AA anchor: deny the enemy carrier as much as you farm direct damage.
Germany · Tier VI · Cruiser · PremiumMünchen
An AP citadel threat with Sonar for safe vision around cover and torpedoes.
Germany · Tier VI · Cruiser · PremiumMünchen B
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
Italy · Tier ★ · Cruiser · PremiumNapoli
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
Italy · Tier ★ · Cruiser · PremiumNapoli B
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
Spain · Tier II · Cruiser · Tech TreeNavarra
Anchors the team's AA umbrella; match value is air denial as much as direct damage.
U.K. · Tier VIII · Cruiser · Tech TreeNeptune
AP-only: there is no HE, so hunt broadsides and stay mobile in the open.
U.S.A. · Tier VI · Cruiser · Tech TreeNew Orleans
Sonar contests islands and smoke without exposing the hull to vision cycles.
U.S.A. · Tier VI · Cruiser · PremiumNew Orleans W
Lean on Sonar to win vision around cover, then farm where the team needs it.
Italy · Tier I · Cruiser · Tech TreeNino Bixio
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
U.K. · Tier VII · Cruiser · PremiumNottingham
Lean on Sonar to win vision around cover, then farm where the team needs it.
U.S.S.R. · Tier I · Cruiser · Tech TreeNovik
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
Spain · Tier VII · Cruiser · PremiumNumancia
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
Germany · Tier V · Cruiser · Tech TreeNürnberg
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
U.S.S.R. · Tier VII · Cruiser · PremiumOchakov
A radar platform first: reveal DDs and caps, then farm what you exposed.
U.S.S.R. · Tier II · Cruiser · PremiumOleg
Damage comes from sustained HE rather than big AP hits; keep the guns talking.
U.S.S.R. · Tier II · Cruiser · PremiumOleg A
A light cruiser: win on HE fires and gun uptime, not AP citadels.
U.S.A. · Tier IV · Cruiser · Tech TreeOmaha
An HE damage-farmer with Sonar to clear islands and smoke before committing the hull.
Japan · Tier VI · Cruiser · Tech TreeOmono
Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.
U.S.A. · Tier V · Cruiser · Tech TreePensacola
Sonar-first support: contest islands and smoke without spending detection.
U.K. · Tier VII · Cruiser · PremiumPerfect 10
No HE shells: every salvo is AP into broadsides, dodge in open water.
Commonwealth · Tier V · Cruiser · PremiumPerth
Sonar-first support: contest islands and smoke without spending detection.
U.S.S.R. · Tier VIII · Cruiser · Tech TreePetropavlovsk
Radar lights the cap for the team; the guns cash in on the spotted targets.
U.S.A. · Tier III · Cruiser · Tech TreePhoenix
Lean on Sonar to win vision around cover, then farm where the team needs it.
U.K. · Tier VII · Cruiser · PremiumPlymouth
Every shell is AP; punish exposed sides and dodge between salvos.
Germany · Tier VII · Cruiser · PremiumPrinz Eugen
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
U.S.A. · Tier ★ · Cruiser · PremiumPuerto Rico
Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.
U.S.S.R. · Tier VII · Cruiser · PremiumPyotr Bagration
Surveillance Radar sets cap fights; the guns farm on top.
U.S.S.R. · Tier VII · Cruiser · PremiumPyotr Bagration B
Surveillance Radar sets cap fights; the guns farm on top.
Pan-Asia · Tier V · Cruiser · Tech TreeRahmat
HE fires and sustained DPM rather than picking AP citadels.
U.S.A. · Tier IV · Cruiser · PremiumRattlehead
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
U.S.S.R. · Tier VII · Cruiser · Tech TreeRiga
A radar platform first: reveal DDs and caps, then farm what you exposed.
U.S.A. · Tier VII · Cruiser · PremiumRochester
Sonar contests islands and smoke without exposing the hull to vision cycles.
Germany · Tier VIII · Cruiser · Tech TreeRoon
Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.
France · Tier VIII · Cruiser · Tech TreeSaint-Louis
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
U.S.A. · Tier VIII · Cruiser · PremiumSalem
Durability comes from a heavy Repair Party, not armor; sustain the trades.
U.S.A. · Tier VII · Cruiser · PremiumSan Diego
Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.
Pan-America · Tier ★ · Cruiser · PremiumSan Martín
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
Pan-America · Tier VIII · Cruiser · Tech TreeSantander
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
Germany · Tier VII · Cruiser · PremiumSchill
Outguns cruisers with battleship-grade AP; respect real battleships and keep distance.
Germany · Tier VIII · Cruiser · PremiumSchröder
Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.
U.S.A. · Tier VIII · Cruiser · Tech TreeSeattle
HE DPM plus Radar: farm fires while lighting caps for the team.
Pan-Asia · Tier VIII · Cruiser · Tech TreeSejong
A light cruiser: win on HE fires and gun uptime, not AP citadels.
U.S.S.R. · Tier ★ · Cruiser · PremiumSevastopol
Outguns cruisers with battleship-grade AP; respect real battleships and keep distance.
U.S.S.R. · Tier VI · Cruiser · Tech TreeShchors
HE DPM plus Radar: farm fires while lighting caps for the team.
Pan-Asia · Tier I · Cruiser · Tech TreeShi An
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
Japan · Tier VII · Cruiser · Tech TreeShimanto
Long torpedoes are the real threat; the guns just chip while the tubes reload.
Germany · Tier VII · Cruiser · PremiumSiegfried
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
U.S.S.R. · Tier ★ · Cruiser · PremiumSmolensk
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
Japan · Tier VI · Cruiser · PremiumSouthern Dragon
Its improved AP fuse citadels cruisers other heavies over-pen; commit to AP and hunt broadsides.
U.S.A. · Tier II · Cruiser · Tech TreeSt. Louis
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
U.S.S.R. · Tier ★ · Cruiser · PremiumStalingrad
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
U.K. · Tier VI · Cruiser · Tech TreeSurrey
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
Japan · Tier VII · Cruiser · PremiumSuzuya
Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.
U.S.S.R. · Tier III · Cruiser · Tech TreeSvietlana
Lean on Sonar to win vision around cover, then farm where the team needs it.
Japan · Tier VIII · Cruiser · Tech TreeTakahashi
A long-range torpedo battery is the threat tool; guns earn damage between drops.
U.S.S.R. · Tier VI · Cruiser · Tech TreeTallinn
Radar lights the cap for the team; the guns cash in on the spotted targets.
Italy · Tier II · Cruiser · Tech TreeTaranto
A torpedo-first cruiser: pressure lanes with fish and trade gunfire between waves.
Japan · Tier II · Cruiser · Tech TreeTenryū
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
U.K. · Tier VI · Cruiser · PremiumTiger '59
Every shell is AP; punish exposed sides and dodge between salvos.
Japan · Tier VI · Cruiser · PremiumTokachi
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
France · Tier VI · Cruiser · Tech TreeToulon
Outguns cruisers with battleship-grade AP; respect real battleships and keep distance.
Italy · Tier V · Cruiser · Tech TreeTrento
Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.
U.S.A. · Tier VIII · Cruiser · PremiumTulsa
Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.
U.S.A. · Tier VIII · Cruiser · PremiumU.S.S. Voyager
No HE shells: every salvo is AP into broadsides, dodge in open water.
U.S.A. · Tier VIII · Cruiser · PremiumVallejo
Punish broadsides and superstructures with high-alpha SAP; angle to survive return fire and pick targets your SAP won't shatter on.
U.S.S.R. · Tier II · Cruiser · PremiumVaryag
A light cruiser: win on HE fires and gun uptime, not AP citadels.
Italy · Tier ★ · Cruiser · PremiumVenezia
Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.
Pan-America · Tier II · Cruiser · Tech TreeVicente Guerrero
The heal, not the armor, keeps it alive: trade aggressively and patch it back.
Netherlands · Tier VII · Cruiser · PremiumVrijheid
Main battery up front plus airstrike pressure on distant caps.
Germany · Tier VII · Cruiser · PremiumWeimar
Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.
U.K. · Tier I · Cruiser · Tech TreeWeymouth
Learn the fundamentals: movement, aim, shell travel, and reading the minimap.
U.S.A. · Tier VII · Cruiser · PremiumWichita
A radar platform first: reveal DDs and caps, then farm what you exposed.
U.S.A. · Tier VII · Cruiser · PremiumWichita CE
Radar lights the cap for the team; the guns cash in on the spotted targets.
U.S.A. · Tier ★ · Cruiser · PremiumWorcester
Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.
Pan-Asia · Tier VII · Cruiser · PremiumWukong
Sonar-first support: contest islands and smoke without spending detection.
Japan · Tier IV · Cruiser · PremiumYahagi
A long-range torpedo battery is the threat tool; guns earn damage between drops.
Germany · Tier VI · Cruiser · Tech TreeYorck
An AP citadel threat with Sonar for safe vision around cover and torpedoes.
Japan · Tier ★ · Cruiser · PremiumYoshino
Battleship-caliber guns on a cruiser hull; overmatch broadside cruisers with AP, don't brawl battleships.
Japan · Tier III · Cruiser · PremiumYūbari
A flexible cruiser: citadel broadsides, spam HE, or screen caps as the match demands.
Italy · Tier VI · Cruiser · Tech TreeZara
Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.
Japan · Tier ★ · Cruiser · PremiumZaō
Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.
Germany · Tier VIII · Cruiser · PremiumÄgir
Heavy-caliber guns on a cruiser body: bully cruisers with AP, avoid battleship brawls.
France · Tier IV · Cruiser · Tech TreeÉmile Bertin
Sonar-first support: contest islands and smoke without spending detection.