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Tier VI WoWs Legends Ship Guides

Browse Tier VI ship guides for World of Warships: Legends with practical role notes, positioning mistakes to avoid, and links into each canonical ship page.

This page groups canonical ship guides without changing the individual ship URLs. Use it as a search-friendly doorway, then open the ship page for playstyle, acquisition, source, and community-data context.

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127 matching ship guides

Italy · Tier VI · Cruiser · Premium

Abruzzi

High-alpha SAP cruiser: chunk broadsides and superstructures, angle hard, avoid armor your SAP shatters on.

Pan-Europe · Tier VI · Destroyer · Premium

Achilles

Damage from sustained main-battery pressure, not torpedo dumps.

Japan · Tier VI · Destroyer · Tech Tree

Akatsuki

Lives on its torpedoes; deal damage from concealment rather than the gun duel.

U.K. · Tier VI · Cruiser · Premium

AL Cheshire

Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.

U.S.S.R. · Tier VI · Cruiser · Premium

AL Tallinn

Surveillance Radar sets cap fights; the guns farm on top.

Japan · Tier VI · Destroyer · Premium

AL Yukikaze

Lives on its torpedoes; deal damage from concealment rather than the gun duel.

Italy · Tier VI · Cruiser · Premium

AL Zara

High-alpha SAP cruiser: chunk broadsides and superstructures, angle hard, avoid armor your SAP shatters on.

France · Tier VI · Cruiser · Tech Tree

Algérie

Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.

France · Tier VI · Cruiser · Premium

Algérie W

An AP citadel threat with Sonar for safe vision around cover and torpedoes.

Japan · Tier VI · Cruiser · Premium

ARP Haguro

An improved AP fuse citadels cruisers a normal CA round over-pens; lean on AP, not HE.

Japan · Tier VI · Cruiser · Premium

ARP Nachi

Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.

Japan · Tier VI · Destroyer · Premium

Asashio

Lives on its torpedoes; deal damage from concealment rather than the gun duel.

Japan · Tier VI · Destroyer · Premium

Asashio B

Lives on its torpedoes; deal damage from concealment rather than the gun duel.

Japan · Tier VI · Battleship · Premium

Ashitaka

Wins on AP volume; prioritise uptime and punish the line shot after shot.

Spain · Tier VI · Cruiser · Tech Tree

Asturias

Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.

U.S.A. · Tier VI · Cruiser · Premium

Atlanta

Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.

U.S.A. · Tier VI · Cruiser · Premium

Atlanta B

HE DPM plus Radar: farm fires while lighting caps for the team.

Italy · Tier VI · Battleship · Premium

BA Binah

Main guns fire high-alpha SAP instead of AP: farm reliable chunks into broadsides and superstructures rather than fishing citadels, and angle to survive while picking targets…

U.K. · Tier VI · Cruiser · Premium

Belfast

Guns farm HE fires and sustained DPM; Surveillance Radar sets cap fights on top.

U.S.A. · Tier VI · Destroyer · Premium

Benham

A torpedo-gun hybrid: dip in for fish, then fade back to concealment.

U.S.A. · Tier VI · Destroyer · Premium

Benham R

A torpedo-gun hybrid: dip in for fish, then fade back to concealment.

U.S.A. · Tier VI · Destroyer · Tech Tree

Benson

Wins cap trades with gun output; the torpedoes are a bonus, not the core threat.

U.S.A. · Tier VI · Cruiser · Premium

Boise

Durability comes from a heavy Repair Party, not armor; sustain the trades.

Germany · Tier VI · Destroyer · Premium

Bulletproof

Lives on its torpedoes; deal damage from concealment rather than the gun duel.

Pan-Europe · Tier VI · Destroyer · Premium

Błyskawica

Lives on its torpedoes; deal damage from concealment rather than the gun duel.

Pan-Europe · Tier VI · Destroyer · Premium

Błyskawica B

Fast, hard-hitting torpedoes; a torpedo-spam kit, not a gun trader.

France · Tier VI · Cruiser · Premium

Charlemagne

Sonar contests islands and smoke without exposing the hull to vision cycles.

U.S.A. · Tier VI · Destroyer · Premium

Charles F. Hughes

A radar gunboat: scan the cap yourself and out-trade what you light.

U.K. · Tier VI · Cruiser · Premium

Cheshire

An AP citadel threat with Sonar for safe vision around cover and torpedoes.

Pan-Asia · Tier VI · Cruiser · Tech Tree

Chumphon

HE fires and sustained DPM rather than picking AP citadels.

U.K. · Tier VI · Battleship · Premium

Collingwood

Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.

U.S.A. · Tier VI · Battleship · Tech Tree

Colorado

Hold the line bow-in; top-decile plate shrugs what peers can't crack while the team trades.

U.S.A. · Tier VI · Battleship · Tech Tree

Connecticut

Airstrike pressure that needs no line of sight; force broadsides, then punish with the main guns.

Pan-America · Tier VI · Cruiser · Tech Tree

Coronel Bolognesi

Competent at AP citadels, HE pressure, and cap support; adapt to the matchup.

U.K. · Tier VI · Destroyer · Premium

Cossack

A gun-first destroyer: lean on main-battery DPM and treat the torpedoes as a finisher.

U.K. · Tier VI · Destroyer · Premium

Cossack '38

A gun-first destroyer: lean on main-battery DPM and treat the torpedoes as a finisher.

Germany · Tier VI · Cruiser · Premium

Cross of Dorn

AP into broadside cruisers and chip pressure on battleships; not a brawler.

France · Tier VI · Battleship · Premium

D'kyr

Push into secondary range so the auto-battery adds to your main-gun damage.

U.K. · Tier VI · Battleship · Premium

Duke of York

Improved HE means fires and chip damage on anything angled; heal back the trade.

Japan · Tier VI · Cruiser · Premium

Eastern Dragon

An improved AP fuse citadels cruisers a normal CA round over-pens; lean on AP, not HE.

Netherlands · Tier VI · Cruiser · Tech Tree

Eendracht

Guns up front, airstrikes for the caps you cannot reach with the hull.

Pan-Asia · Tier VI · Destroyer · Premium

Fenyang

Lives on its torpedoes; deal damage from concealment rather than the gun duel.

U.K. · Tier VI · Cruiser · Tech Tree

Fiji

No HE shells: every salvo is AP into broadsides, dodge in open water.

U.S.A. · Tier VI · Cruiser · Premium

Flint

Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.

U.S.A. · Tier VI · Cruiser · Premium

Flint R

Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.

U.S.A. · Tier VI · Battleship · Premium

Florida

A jack-of-all-trades battleship; read the comp and pick anchor, brawler, or sniper.

U.S.A. · Tier VI · Battleship · Premium

Florida R

A jack-of-all-trades battleship; read the comp and pick anchor, brawler, or sniper.

Italy · Tier VI · Destroyer · Premium

FR25

Fires SAP instead of AP; farm chunks from agile, smoke-screened spots and pick bite-able targets.

Italy · Tier VI · Battleship · Tech Tree

Francesco Caracciolo

A brawler: close the distance and the secondaries work alongside the mains.

Italy · Tier VI · Cruiser · Premium

Francesco Ferruccio

High-alpha SAP cruiser: chunk broadsides and superstructures, angle hard, avoid armor your SAP shatters on.

Pan-Asia · Tier VI · Destroyer · Tech Tree

Gadjah Mada

Damage from sustained main-battery pressure, not torpedo dumps.

Germany · Tier VI · Battleship · Tech Tree

Gneisenau

Sloped armor bounces close-range shells; brawl with secondaries inside the citadel-safe band.

Italy · Tier VI · Cruiser · Premium

Gorizia

Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.

Pan-Europe · Tier VI · Destroyer · Tech Tree

Grom

Built around the torpedo battery: flood lanes with fish and avoid stand-up gun fights.

U.S.A. · Tier VI · Cruiser · Tech Tree

Helena

Guns farm HE fires and sustained DPM; Sonar contests islands and smoke without exposing the hull.

U.K. · Tier VI · Battleship · Premium

Hood

Top-decile HP holds trades that drain peer battleships first.

U.S.A. · Tier VI · Destroyer · Tech Tree

Hughes

A radar gunboat: scan the cap yourself and out-trade what you light.

U.K. · Tier VI · Cruiser · Premium

I.K.S. Bortas

AP-only: there is no HE, so hunt broadsides and stay mobile in the open.

U.S.A. · Tier VI · Battleship · Premium

Ignis Purgatio

Burn the enemy line with improved-HE salvos, then heal through the return fire.

U.S.A. · Tier VI · Cruiser · Premium

Indianapolis

A radar platform first: reveal DDs and caps, then farm what you exposed.

U.S.A. · Tier VI · Cruiser · Premium

Indianapolis B

Surveillance Radar sets cap fights; the guns farm on top.

Japan · Tier VI · Battleship · Tech Tree

Ise

Airstrike pressure that needs no line of sight; force broadsides, then punish with the main guns.

U.K. · Tier VI · Destroyer · Tech Tree

Jervis

The smoke cycle holds cap edges and trades gunfire from cover.

U.S.A. · Tier VI · Battleship · Premium

Kheper

An AA anchor: deny the enemy carrier as much as you farm direct damage.

U.S.A. · Tier VI · Destroyer · Premium

Kidd

Damage from sustained main-battery pressure, not torpedo dumps.

U.S.S.R. · Tier VI · Destroyer · Tech Tree

Kiev

A gun-first destroyer: lean on main-battery DPM and treat the torpedoes as a finisher.

U.K. · Tier VI · Battleship · Tech Tree

King George V

Punish every broadside with main-battery throughput; keep the guns reloading on targets.

U.S.S.R. · Tier VI · Cruiser · Premium

Lazo

Stack HE damage and use Radar to break DD vision at the cap.

France · Tier VI · Destroyer · Tech Tree

Le Hardi

A gun-first destroyer: lean on main-battery DPM and treat the torpedoes as a finisher.

France · Tier VI · Destroyer · Premium

Le Terrible

Wins cap trades with gun output; the torpedoes are a bonus, not the core threat.

France · Tier VI · Destroyer · Premium

Le Terrible B

Wins cap trades with gun output; the torpedoes are a bonus, not the core threat.

Germany · Tier VI · Cruiser · Premium

Leipzig

Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.

U.S.S.R. · Tier VI · Destroyer · Premium

Leningrad

Wins cap trades with gun output; the torpedoes are a bonus, not the core threat.

U.S.A. · Tier VI · Battleship · Premium

Leviathan

Anchors the team's AA umbrella; match value is air denial as much as direct damage.

Italy · Tier VI · Destroyer · Tech Tree

Luca Tarigo

A SAP gunboat: high-alpha SAP into broadsides and superstructures, leaning on smoke and speed.

Pan-Europe · Tier VI · Battleship · Premium

Lugdunum

Close inside secondary range and let the auto-fire battery work with the mains.

France · Tier VI · Battleship · Tech Tree

Lyon

High gun throughput: keep the mains firing and bleed every broadside that shows.

Germany · Tier VI · Destroyer · Tech Tree

Maass

Fast, hard-hitting torpedoes; a torpedo-spam kit, not a gun trader.

Germany · Tier VI · Destroyer · Premium

Maass W

Damage from sustained main-battery pressure, not torpedo dumps.

Japan · Tier VI · Cruiser · Premium

Maya

Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.

U.S.S.R. · Tier VI · Destroyer · Tech Tree

Minsk

Out-range peer DDs and kite cruisers; HE pressure from outside their reach.

Japan · Tier VI · Cruiser · Tech Tree

Myōkō

Its improved AP fuse citadels cruisers other heavies over-pen; commit to AP and hunt broadsides.

Germany · Tier VI · Cruiser · Premium

München

An AP citadel threat with Sonar for safe vision around cover and torpedoes.

Germany · Tier VI · Cruiser · Premium

München B

Punish broadsides with AP citadels; Sonar clears islands and smoke before you commit.

Japan · Tier VI · Battleship · Tech Tree

Nagato

Built to absorb; the HP bar holds a lane long after peer battleships fold.

U.K. · Tier VI · Battleship · Premium

Nelson

Improved-HE guns farm fires and chip angled targets your AP can't crack; heals sustain the trade.

U.K. · Tier VI · Battleship · Premium

Nelson W

Burn the enemy line with improved-HE salvos, then heal through the return fire.

U.S.A. · Tier VI · Cruiser · Tech Tree

New Orleans

Sonar contests islands and smoke without exposing the hull to vision cycles.

U.S.A. · Tier VI · Cruiser · Premium

New Orleans W

Lean on Sonar to win vision around cover, then farm where the team needs it.

U.S.A. · Tier VI · Battleship · Tech Tree

North Carolina

A bow-on anchor: thick plate eats incoming fire while the team trades from behind.

U.S.S.R. · Tier VI · Destroyer · Premium

Ognevoi

A gun-first destroyer: lean on main-battery DPM and treat the torpedoes as a finisher.

Japan · Tier VI · Cruiser · Tech Tree

Omono

Built around an AP fuse that punishes cruiser sides; skip HE and fish citadels.

Pan-Europe · Tier VI · Destroyer · Premium

Orkan

Wins cap trades with gun output; the torpedoes are a bonus, not the core threat.

Pan-Europe · Tier VI · Destroyer · Premium

Orkan W

Wins cap trades with gun output; the torpedoes are a bonus, not the core threat.

U.S.S.R. · Tier VI · Battleship · Premium

Poltava

No standout trait, so adapt: anchor mid-range, support a brawl, or snipe as the team needs.

Germany · Tier VI · Battleship · Tech Tree

Prinz Heinrich

Push into secondary range so the auto-battery adds to your main-gun damage.

Japan · Tier VI · Battleship · Premium

Ragnarok

Top-decile HP holds trades that drain peer battleships first.

U.K. · Tier VI · Battleship · Premium

Resistance

Mobility rotates flanks battleship-fast and picks fights with the first salvo.

U.K. · Tier VI · Battleship · Tech Tree

Rooke

A fast-mover: reposition between lanes and strike first where peers cannot reach.

Germany · Tier VI · Battleship · Premium

Scharnhorst

Built to brawl: the sloped belt bounces point-blank shells while secondaries work.

Germany · Tier VI · Battleship · Premium

Scharnhorst B

Use speed to take flanks and cross-fire from angles.

U.S.S.R. · Tier VI · Cruiser · Tech Tree

Shchors

HE DPM plus Radar: farm fires while lighting caps for the team.

U.K. · Tier VI · Destroyer · Premium

Ship Smasha

A gun-first destroyer: lean on main-battery DPM and treat the torpedoes as a finisher.

Japan · Tier VI · Destroyer · Tech Tree

Shiratsuyu

Built around the torpedo battery: flood lanes with fish and avoid stand-up gun fights.

U.S.A. · Tier VI · Destroyer · Premium

Sims

Wins cap trades with gun output; the torpedoes are a bonus, not the core threat.

U.S.A. · Tier VI · Destroyer · Premium

Sims Black

Damage from sustained main-battery pressure, not torpedo dumps.

U.S.S.R. · Tier VI · Battleship · Tech Tree

Sinop

Built to absorb; the HP bar holds a lane long after peer battleships fold.

Pan-Europe · Tier VI · Destroyer · Tech Tree

Skåne

Damage from sustained main-battery pressure, not torpedo dumps.

Japan · Tier VI · Cruiser · Premium

Southern Dragon

Its improved AP fuse citadels cruisers other heavies over-pen; commit to AP and hunt broadsides.

France · Tier VI · Battleship · Premium

Strasbourg

Mobility rotates flanks battleship-fast and picks fights with the first salvo.

U.K. · Tier VI · Cruiser · Tech Tree

Surrey

Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.

U.S.S.R. · Tier VI · Cruiser · Tech Tree

Tallinn

Radar lights the cap for the team; the guns cash in on the spotted targets.

U.S.S.R. · Tier VI · Destroyer · Premium

Tashkent '39

Wins cap trades with gun output; the torpedoes are a bonus, not the core threat.

U.K. · Tier VI · Cruiser · Premium

Tiger '59

Every shell is AP; punish exposed sides and dodge between salvos.

Japan · Tier VI · Cruiser · Premium

Tokachi

Stack fires and HE DPM; Sonar buys safe vision around cover and torpedoes.

France · Tier VI · Cruiser · Tech Tree

Toulon

Outguns cruisers with battleship-grade AP; respect real battleships and keep distance.

France · Tier VI · Destroyer · Tech Tree

Vauquelin

Wins cap trades with gun output; the torpedoes are a bonus, not the core threat.

U.S.A. · Tier VI · Battleship · Premium

West Virginia '44

A brawler: close the distance and the secondaries work alongside the mains.

Germany · Tier VI · Cruiser · Tech Tree

Yorck

An AP citadel threat with Sonar for safe vision around cover and torpedoes.

Japan · Tier VI · Destroyer · Premium

Yukikaze

Fast, hard-hitting torpedoes; a torpedo-spam kit, not a gun trader.

Commonwealth · Tier VI · Battleship · Premium

Yukon

An outsized Repair Party holds trades peers have to disengage from.

Germany · Tier VI · Destroyer · Tech Tree

Z-31

Out-range peer DDs and kite cruisers; HE pressure from outside their reach.

Germany · Tier VI · Destroyer · Premium

Z-35

Damage from sustained main-battery pressure, not torpedo dumps.

Germany · Tier VI · Destroyer · Premium

Z-39

Damage from sustained main-battery pressure, not torpedo dumps.

Germany · Tier VI · Destroyer · Premium

Z-39 B

Damage from sustained main-battery pressure, not torpedo dumps.

Italy · Tier VI · Cruiser · Tech Tree

Zara

Trade SAP volleys into exposed sides; survival is angling and target choice, not citadel fishing.

Pan-Europe · Tier VI · Destroyer · Premium

Öland

Wins cap trades with gun output; the torpedoes are a bonus, not the core threat.