- Ship's average AA damage per second is now increased by 4/8/12/15% instead of 3/6/8/10%.

Arpeggio NachiSkill tree
Base Trait
Faster Than Light
Skill Tree · 5 ranks
Arpeggio NachiBattle stats
From every player’s loadout in Debrief replays of Standard and Ranked battles, updated daily.
Skill balance changes
Recent balance updates affecting skills this commander carries.
Ministry of Balance: Back to the Naval Academy Read the full official post
- Armament HP effect improved from +4/+8/+12/+15% to +5/+10/+15/+20%
- Armament repair time effect improved from –4/–8/–12/–15% to –5/–10/–15/–20%
- Effect on incoming damage for cruisers improved from –2/–3/–4/–5% to –2/–3.4/–4.7/–6%
Ministry of Balance: Trick and Treat Read the full official post
- Special effect on consumable cooldown time reduced from –30% to –20%
Ministry of Balance: Trick and Treat Read the full official post
- Damage Control Party duration effect improved from +2/+3/+4/+5% to +4/+6/+8/+10%
- Damage Control Party reload time effect improved from –3/–5/–8/–10% to –5/–9/–12/–15%
- Special effect range improved from 1.5/2/2.75/3.5 km to 2.5/3.2/3.9/4.5 km
Ministry of Balance: Trick and Treat Read the full official post
- Sonar cooldown time effect improved from –10/–15/–20/–25% to –13/–20/–28/–35%
- Number of Sonar charges increased from +1/+1/+1/+1 to +1/+1/+2/+2
Ministry of Balance: Trick and Treat Read the full official post
- Maximum HP increased by 0.75/1.5/2.25/3%.
Ministry of Balance Reports: German Commander Refit & More Read the full official post
Voice lines
184 recorded lines, 64 distinct situations, up to 9 variants of a single call.
- Quick Commands66
- Pilots25
- Destroy24
- Alarms10
- Consumable7
- Hit6
- Defective Modules5
- Autopilot4
- Domination4
- CatFight3
- Corr3
- Lets Battle3
- Detection Enemy2
- Friendly Fire2
- Last Hope2
- DoubleKill1
- FirstKill1
